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/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SLANG_ASSEMBLE_H
#define SLANG_ASSEMBLE_H
#include "imports.h"
#include "mtypes.h"
#include "slang_utility.h"
#include "slang_vartable.h"
struct slang_operation_;
/**
* Holds complete information about vector swizzle - the <swizzle>
* array contains vector component source indices, where 0 is "x", 1
* is "y", 2 is "z" and 3 is "w".
* Example: "xwz" --> { 3, { 0, 3, 2, not used } }.
*/
typedef struct slang_swizzle_
{
GLuint num_components;
GLuint swizzle[4];
} slang_swizzle;
typedef struct slang_assembly_name_space_
{
struct slang_function_scope_ *funcs;
struct slang_struct_scope_ *structs;
struct slang_variable_scope_ *vars;
} slang_assembly_name_space;
typedef struct slang_assemble_ctx_
{
slang_atom_pool *atoms;
slang_assembly_name_space space;
slang_swizzle swz;
struct gl_program *program;
slang_var_table *vartable;
struct slang_function_ *CurFunction;
slang_atom CurLoopBreak;
slang_atom CurLoopCont;
} slang_assemble_ctx;
extern struct slang_function_ *
_slang_locate_function(const struct slang_function_scope_ *funcs,
slang_atom name, const struct slang_operation_ *params,
GLuint num_params,
const slang_assembly_name_space *space,
slang_atom_pool *);
extern GLboolean
_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle *swz);
extern GLboolean
_slang_is_swizzle_mask(const slang_swizzle *swz, GLuint rows);
extern GLvoid
_slang_multiply_swizzles(slang_swizzle *, const slang_swizzle *,
const slang_swizzle *);
#include "slang_assemble_typeinfo.h"
#endif
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