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path: root/src/mesa/shader/slang/slang_compile_function.c
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/*
 * Mesa 3-D graphics library
 * Version:  6.5
 *
 * Copyright (C) 2005-2006  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/**
 * \file slang_compile_function.c
 * slang front-end compiler
 * \author Michal Krol
 */

#include "main/imports.h"
#include "slang_compile.h"
#include "slang_mem.h"


int
slang_function_construct(slang_function * func)
{
   func->kind = SLANG_FUNC_ORDINARY;
   if (!slang_variable_construct(&func->header))
      return 0;

   func->parameters = (slang_variable_scope *)
      _slang_alloc(sizeof(slang_variable_scope));
   if (func->parameters == NULL) {
      slang_variable_destruct(&func->header);
      return 0;
   }

   _slang_variable_scope_ctr(func->parameters);
   func->param_count = 0;
   func->body = NULL;
   return 1;
}

void
slang_function_destruct(slang_function * func)
{
   slang_variable_destruct(&func->header);
   slang_variable_scope_destruct(func->parameters);
   _slang_free(func->parameters);
   if (func->body != NULL) {
      slang_operation_destruct(func->body);
      _slang_free(func->body);
   }
}


slang_function *
slang_function_new(slang_function_kind kind)
{
   slang_function *fun = (slang_function *)
      _slang_alloc(sizeof(slang_function));
   if (fun) {
      slang_function_construct(fun);
      fun->kind = kind;
   }
   return fun;
}


/*
 * slang_function_scope
 */

GLvoid
_slang_function_scope_ctr(slang_function_scope * self)
{
   self->functions = NULL;
   self->num_functions = 0;
   self->outer_scope = NULL;
}

void
slang_function_scope_destruct(slang_function_scope * scope)
{
   unsigned int i;

   for (i = 0; i < scope->num_functions; i++)
      slang_function_destruct(scope->functions + i);
   _slang_free(scope->functions);
}


/**
 * Does this function have a non-void return value?
 */
GLboolean
_slang_function_has_return_value(const slang_function *fun)
{
   return fun->header.type.specifier.type != SLANG_SPEC_VOID;
}


/**
 * Search a list of functions for a particular function by name.
 * \param funcs  the list of functions to search
 * \param a_name  the name to search for
 * \param all_scopes  if non-zero, search containing scopes too.
 * \return pointer to found function, or NULL.
 */
int
slang_function_scope_find_by_name(slang_function_scope * funcs,
                                  slang_atom a_name, int all_scopes)
{
   unsigned int i;

   for (i = 0; i < funcs->num_functions; i++)
      if (a_name == funcs->functions[i].header.a_name)
         return 1;
   if (all_scopes && funcs->outer_scope != NULL)
      return slang_function_scope_find_by_name(funcs->outer_scope, a_name, 1);
   return 0;
}


/**
 * Search a list of functions for a particular function (for implementing
 * function calls.  Matching is done by first comparing the function's name,
 * then the function's parameter list.
 *
 * \param funcs  the list of functions to search
 * \param fun  the function to search for
 * \param all_scopes  if non-zero, search containing scopes too.
 * \return pointer to found function, or NULL.
 */
slang_function *
slang_function_scope_find(slang_function_scope * funcs, slang_function * fun,
                          int all_scopes)
{
   unsigned int i;

   for (i = 0; i < funcs->num_functions; i++) {
      slang_function *f = &funcs->functions[i];
      const GLuint haveRetValue = 0;
#if 0
         = (f->header.type.specifier.type != SLANG_SPEC_VOID);
#endif
      unsigned int j;

      /*
      printf("Compare name %s to %s  (ret %u, %d, %d)\n",
             (char *) fun->header.a_name, (char *) f->header.a_name,
             haveRetValue,
             fun->param_count, f->param_count);
      */

      if (fun->header.a_name != f->header.a_name)
         continue;
      if (fun->param_count != f->param_count)
         continue;
      for (j = haveRetValue; j < fun->param_count; j++) {
         if (!slang_type_specifier_equal
             (&fun->parameters->variables[j]->type.specifier,
              &f->parameters->variables[j]->type.specifier))
            break;
      }
      if (j == fun->param_count) {
         /*
         printf("Found match\n");
         */
         return f;
      }
   }
   /*
   printf("Not found\n");
   */
   if (all_scopes && funcs->outer_scope != NULL)
      return slang_function_scope_find(funcs->outer_scope, fun, 1);
   return NULL;
}


/**
 * Lookup a function according to name and parameter count/types.
 */
slang_function *
_slang_function_locate(const slang_function_scope * funcs, slang_atom a_name,
                       slang_operation * args, GLuint num_args,
                       const slang_name_space * space, slang_atom_pool * atoms,
                       slang_info_log *log, GLboolean *error)
{
   slang_typeinfo arg_ti[100];
   GLuint i;

   *error = GL_FALSE;

   /* determine type of each argument */
   assert(num_args < 100);
   for (i = 0; i < num_args; i++) {
      if (!slang_typeinfo_construct(&arg_ti[i]))
         return NULL;
      if (!_slang_typeof_operation(&args[i], space, &arg_ti[i], atoms, log)) {
         return NULL;
      }
   }

   /* loop over function scopes */
   while (funcs) {

      /* look for function with matching name and argument/param types */
      for (i = 0; i < funcs->num_functions; i++) {
         slang_function *f = &funcs->functions[i];
         const GLuint haveRetValue = _slang_function_has_return_value(f);
         GLuint j;

         if (a_name != f->header.a_name)
            continue;
         if (f->param_count - haveRetValue != num_args)
            continue;

         /* compare parameter / argument types */
         for (j = 0; j < num_args; j++) {
            if (!slang_type_specifier_compatible(&arg_ti[j].spec,
                              &f->parameters->variables[j]->type.specifier)) {
               /* param/arg types don't match */
               break;
            }

            /* "out" and "inout" formal parameter requires the actual
             * argument to be an l-value.
             */
            if (!arg_ti[j].can_be_referenced &&
                (f->parameters->variables[j]->type.qualifier == SLANG_QUAL_OUT ||
                 f->parameters->variables[j]->type.qualifier == SLANG_QUAL_INOUT)) {
               /* param is not an lvalue! */
               *error = GL_TRUE;
               return NULL;
            }
         }

         if (j == num_args) {
            /* name and args match! */
            return f;
         }
      }

      funcs = funcs->outer_scope;
   }

   return NULL;
}