summaryrefslogtreecommitdiff
path: root/src/mesa/shader/slang/slang_compile_variable.h
blob: d2a86b772c650f08a0b28013ba1c62f8bec1f944 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/*
 * Mesa 3-D graphics library
 * Version:  6.5.2
 *
 * Copyright (C) 2005-2006  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef SLANG_COMPILE_VARIABLE_H
#define SLANG_COMPILE_VARIABLE_H

#if defined __cplusplus
extern "C" {
#endif


struct slang_ir_storage_;


typedef enum slang_type_variant_
{
   SLANG_VARIANT,    /* the default */
   SLANG_INVARIANT   /* indicates the "invariant" keyword */
} slang_type_variant;


typedef enum slang_type_centroid_
{
   SLANG_CENTER,    /* the default */
   SLANG_CENTROID   /* indicates the "centroid" keyword */
} slang_type_centroid;


typedef enum slang_type_qualifier_
{
   SLANG_QUAL_NONE,
   SLANG_QUAL_CONST,
   SLANG_QUAL_ATTRIBUTE,
   SLANG_QUAL_VARYING,
   SLANG_QUAL_UNIFORM,
   SLANG_QUAL_OUT,
   SLANG_QUAL_INOUT,
   SLANG_QUAL_FIXEDOUTPUT,      /* internal */
   SLANG_QUAL_FIXEDINPUT        /* internal */
} slang_type_qualifier;

extern slang_type_specifier_type
slang_type_specifier_type_from_string(const char *);

extern const char *
slang_type_specifier_type_to_string(slang_type_specifier_type);



typedef enum slang_type_precision_
{
   SLANG_PREC_DEFAULT,
   SLANG_PREC_LOW,
   SLANG_PREC_MEDIUM,
   SLANG_PREC_HIGH
} slang_type_precision;


typedef struct slang_fully_specified_type_
{
   slang_type_qualifier qualifier;
   slang_type_specifier specifier;
   slang_type_precision precision;
   slang_type_variant variant;
   slang_type_centroid centroid;
   GLint array_len;           /**< -1 if not an array type */
} slang_fully_specified_type;

extern int
slang_fully_specified_type_construct(slang_fully_specified_type *);

extern void
slang_fully_specified_type_destruct(slang_fully_specified_type *);

extern int
slang_fully_specified_type_copy(slang_fully_specified_type *,
				const slang_fully_specified_type *);


/**
 * A shading language program variable.
 */
typedef struct slang_variable_
{
   slang_fully_specified_type type; /**< Variable's data type */
   slang_atom a_name;               /**< The variable's name (char *) */
   GLuint array_len;                /**< only if type == SLANG_SPEC_ARRAy */
   struct slang_operation_ *initializer; /**< Optional initializer code */
   GLuint address;                  /**< Storage location */
   GLuint size;                     /**< Variable's size in bytes */
   GLboolean isTemp;                /**< a named temporary (__resultTmp) */
   GLboolean declared;              /**< for debug */
   struct slang_ir_storage_ *store; /**< Storage for this var */
} slang_variable;


/**
 * Basically a list of variables, with a pointer to the parent scope.
 */
typedef struct slang_variable_scope_
{
   slang_variable **variables;  /**< Array [num_variables] of ptrs to vars */
   GLuint num_variables;
   struct slang_variable_scope_ *outer_scope;
} slang_variable_scope;


extern slang_variable_scope *
_slang_variable_scope_new(slang_variable_scope *parent);

extern GLvoid
_slang_variable_scope_ctr(slang_variable_scope *);

extern void
slang_variable_scope_destruct(slang_variable_scope *);

extern int
slang_variable_scope_copy(slang_variable_scope *,
                          const slang_variable_scope *);

extern slang_variable *
slang_variable_scope_grow(slang_variable_scope *);

extern int
slang_variable_construct(slang_variable *);

extern void
slang_variable_destruct(slang_variable *);

extern int
slang_variable_copy(slang_variable *, const slang_variable *);

extern slang_variable *
_slang_locate_variable(const slang_variable_scope *, const slang_atom a_name,
                       GLboolean all);


#ifdef __cplusplus
}
#endif

#endif /* SLANG_COMPILE_VARIABLE_H */