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/*
* Mesa 3-D graphics library
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SLANG_ERROR_H
#define SLANG_ERROR_H
extern void
_slang_reset_error(void);
extern void
_slang_record_error(const char *msg1, const char *msg2,
GLint pos, const char *file, int line);
extern const char *
_slang_error_text(void);
/**
* Record a compilation error, single string message.
*/
#define RETURN_ERROR(MSG, POS) \
do { \
_slang_record_error(MSG, "", POS, __FILE__, __LINE__); \
return GL_FALSE; \
} while (0)
/**
* Record a compilation error, two-string message.
*/
#define RETURN_ERROR2(MSG1, MSG2, POS) \
do { \
_slang_record_error(MSG1, MSG2, POS, __FILE__, __LINE__); \
return GL_FALSE; \
} while (0)
/**
* Record a nil error. Either a real error message or out of memory should
* have already been recorded.
*/
#define RETURN_NIL() \
do { \
_slang_record_error("unknown", "", -1, __FILE__, __LINE__); \
return GL_FALSE; \
} while (0)
/**
* Used to report an out of memory condition.
*/
#define RETURN_OUT_OF_MEMORY() \
do { \
_slang_record_error("Out of memory", "", -1, __FILE__, __LINE__); \
return GL_FALSE; \
} while (0)
#endif /* SLANG_ERROR_H */
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