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/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 2005-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/imports.h"
#include "main/context.h"
#include "slang_ir.h"
#include "slang_mem.h"
#include "shader/prog_print.h"
static const slang_ir_info IrInfo[] = {
/* binary ops */
{ IR_ADD, "IR_ADD", OPCODE_ADD, 4, 2 },
{ IR_SUB, "IR_SUB", OPCODE_SUB, 4, 2 },
{ IR_MUL, "IR_MUL", OPCODE_MUL, 4, 2 },
{ IR_DIV, "IR_DIV", OPCODE_NOP, 0, 2 }, /* XXX broke */
{ IR_DOT4, "IR_DOT_4", OPCODE_DP4, 1, 2 },
{ IR_DOT3, "IR_DOT_3", OPCODE_DP3, 1, 2 },
{ IR_CROSS, "IR_CROSS", OPCODE_XPD, 3, 2 },
{ IR_LRP, "IR_LRP", OPCODE_LRP, 4, 3 },
{ IR_MIN, "IR_MIN", OPCODE_MIN, 4, 2 },
{ IR_MAX, "IR_MAX", OPCODE_MAX, 4, 2 },
{ IR_CLAMP, "IR_CLAMP", OPCODE_NOP, 4, 3 }, /* special case: emit_clamp() */
{ IR_SEQUAL, "IR_SEQUAL", OPCODE_SEQ, 4, 2 },
{ IR_SNEQUAL, "IR_SNEQUAL", OPCODE_SNE, 4, 2 },
{ IR_SGE, "IR_SGE", OPCODE_SGE, 4, 2 },
{ IR_SGT, "IR_SGT", OPCODE_SGT, 4, 2 },
{ IR_SLE, "IR_SLE", OPCODE_SLE, 4, 2 },
{ IR_SLT, "IR_SLT", OPCODE_SLT, 4, 2 },
{ IR_POW, "IR_POW", OPCODE_POW, 1, 2 },
{ IR_EQUAL, "IR_EQUAL", OPCODE_NOP, 1, 2 },
{ IR_NOTEQUAL, "IR_NOTEQUAL", OPCODE_NOP, 1, 2 },
/* unary ops */
{ IR_MOVE, "IR_MOVE", OPCODE_MOV, 4, 1 },
{ IR_I_TO_F, "IR_I_TO_F", OPCODE_MOV, 4, 1 }, /* int[4] to float[4] */
{ IR_F_TO_I, "IR_F_TO_I", OPCODE_TRUNC, 4, 1 },
{ IR_EXP, "IR_EXP", OPCODE_EXP, 1, 1 },
{ IR_EXP2, "IR_EXP2", OPCODE_EX2, 1, 1 },
{ IR_LOG2, "IR_LOG2", OPCODE_LG2, 1, 1 },
{ IR_RSQ, "IR_RSQ", OPCODE_RSQ, 1, 1 },
{ IR_RCP, "IR_RCP", OPCODE_RCP, 1, 1 },
{ IR_FLOOR, "IR_FLOOR", OPCODE_FLR, 4, 1 },
{ IR_FRAC, "IR_FRAC", OPCODE_FRC, 4, 1 },
{ IR_ABS, "IR_ABS", OPCODE_ABS, 4, 1 },
{ IR_NEG, "IR_NEG", OPCODE_NOP, 4, 1 }, /* special case: emit_negation() */
{ IR_DDX, "IR_DDX", OPCODE_DDX, 4, 1 },
{ IR_DDY, "IR_DDY", OPCODE_DDY, 4, 1 },
{ IR_SIN, "IR_SIN", OPCODE_SIN, 1, 1 },
{ IR_COS, "IR_COS", OPCODE_COS, 1, 1 },
{ IR_NOISE1, "IR_NOISE1", OPCODE_NOISE1, 1, 1 },
{ IR_NOISE2, "IR_NOISE2", OPCODE_NOISE2, 1, 1 },
{ IR_NOISE3, "IR_NOISE3", OPCODE_NOISE3, 1, 1 },
{ IR_NOISE4, "IR_NOISE4", OPCODE_NOISE4, 1, 1 },
/* other */
{ IR_SEQ, "IR_SEQ", OPCODE_NOP, 0, 0 },
{ IR_SCOPE, "IR_SCOPE", OPCODE_NOP, 0, 0 },
{ IR_LABEL, "IR_LABEL", OPCODE_NOP, 0, 0 },
{ IR_IF, "IR_IF", OPCODE_NOP, 0, 0 },
{ IR_KILL, "IR_KILL", OPCODE_NOP, 0, 0 },
{ IR_COND, "IR_COND", OPCODE_NOP, 0, 0 },
{ IR_CALL, "IR_CALL", OPCODE_NOP, 0, 0 },
{ IR_COPY, "IR_COPY", OPCODE_NOP, 0, 1 },
{ IR_NOT, "IR_NOT", OPCODE_NOP, 1, 1 },
{ IR_VAR, "IR_VAR", OPCODE_NOP, 0, 0 },
{ IR_VAR_DECL, "IR_VAR_DECL", OPCODE_NOP, 0, 0 },
{ IR_TEX, "IR_TEX", OPCODE_TEX, 4, 1 },
{ IR_TEXB, "IR_TEXB", OPCODE_TXB, 4, 1 },
{ IR_TEXP, "IR_TEXP", OPCODE_TXP, 4, 1 },
{ IR_FLOAT, "IR_FLOAT", OPCODE_NOP, 0, 0 }, /* float literal */
{ IR_FIELD, "IR_FIELD", OPCODE_NOP, 0, 0 },
{ IR_ELEMENT, "IR_ELEMENT", OPCODE_NOP, 0, 0 },
{ IR_SWIZZLE, "IR_SWIZZLE", OPCODE_NOP, 0, 0 },
{ IR_NOP, "IR_NOP", OPCODE_NOP, 0, 0 },
{ 0, NULL, 0, 0, 0 }
};
const slang_ir_info *
_slang_ir_info(slang_ir_opcode opcode)
{
GLuint i;
for (i = 0; IrInfo[i].IrName; i++) {
if (IrInfo[i].IrOpcode == opcode) {
return IrInfo + i;
}
}
return NULL;
}
/**
* Return a new slang_ir_storage object.
*/
slang_ir_storage *
_slang_new_ir_storage(enum register_file file, GLint index, GLint size)
{
slang_ir_storage *st;
st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
if (st) {
st->File = file;
st->Index = index;
st->Size = size;
st->Swizzle = SWIZZLE_NOOP;
st->Parent = NULL;
}
return st;
}
/**
* Return a new slang_ir_storage object.
*/
slang_ir_storage *
_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size,
GLuint swizzle)
{
slang_ir_storage *st;
st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
if (st) {
st->File = file;
st->Index = index;
st->Size = size;
st->Swizzle = swizzle;
st->Parent = NULL;
}
return st;
}
/**
* Return a new slang_ir_storage object.
*/
slang_ir_storage *
_slang_new_ir_storage_relative(GLint index, GLint size,
slang_ir_storage *parent)
{
slang_ir_storage *st;
st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
if (st) {
st->File = PROGRAM_UNDEFINED;
st->Index = index;
st->Size = size;
st->Swizzle = SWIZZLE_NOOP;
st->Parent = parent;
}
return st;
}
static const char *
_slang_ir_name(slang_ir_opcode opcode)
{
return _slang_ir_info(opcode)->IrName;
}
#if 0 /* no longer needed with mempool */
/**
* Since many IR nodes might point to the same IR storage info, we need
* to be careful when deleting things.
* Before deleting an IR tree, traverse it and do refcounting on the
* IR storage nodes. Use the refcount info during delete to free things
* properly.
*/
static void
_slang_refcount_storage(slang_ir_node *n)
{
GLuint i;
if (!n)
return;
if (n->Store)
n->Store->RefCount++;
for (i = 0; i < 3; i++)
_slang_refcount_storage(n->Children[i]);
}
#endif
static void
_slang_free_ir(slang_ir_node *n)
{
GLuint i;
if (!n)
return;
#if 0
if (n->Store) {
n->Store->RefCount--;
if (n->Store->RefCount == 0) {
_slang_free(n->Store);
n->Store = NULL;
}
}
#endif
for (i = 0; i < 3; i++)
_slang_free_ir(n->Children[i]);
/* Do not free n->List since it's a child elsewhere */
_slang_free(n);
}
/**
* Recursively free an IR tree.
*/
void
_slang_free_ir_tree(slang_ir_node *n)
{
#if 0
_slang_refcount_storage(n);
#endif
_slang_free_ir(n);
}
static const char *
writemask_string(GLuint writemask)
{
static char s[6];
GLuint i, j = 0;
s[j++] = '.';
for (i = 0; i < 4; i++) {
if (writemask & (1 << i))
s[j++] = "xyzw"[i];
}
s[j] = 0;
return s;
}
static const char *
storage_string(const slang_ir_storage *st)
{
static const char *files[] = {
"TEMP",
"LOCAL_PARAM",
"ENV_PARAM",
"STATE",
"INPUT",
"OUTPUT",
"NAMED_PARAM",
"CONSTANT",
"UNIFORM",
"VARYING",
"WRITE_ONLY",
"ADDRESS",
"SAMPLER",
"UNDEFINED"
};
static char s[100];
assert(Elements(files) == PROGRAM_FILE_MAX);
#if 0
if (st->Size == 1)
sprintf(s, "%s[%d]", files[st->File], st->Index);
else
sprintf(s, "%s[%d..%d]", files[st->File], st->Index,
st->Index + st->Size - 1);
#endif
assert(st->File < (GLint) (sizeof(files) / sizeof(files[0])));
sprintf(s, "%s[%d]", files[st->File], st->Index);
return s;
}
static void
spaces(int n)
{
while (n-- > 0) {
printf(" ");
}
}
void
_slang_print_ir_tree(const slang_ir_node *n, int indent)
{
#define IND 0
if (!n)
return;
#if !IND
if (n->Opcode != IR_SEQ)
#else
printf("%3d:", indent);
#endif
spaces(indent);
switch (n->Opcode) {
case IR_SEQ:
#if IND
printf("SEQ at %p\n", (void*) n);
#endif
assert(n->Children[0]);
assert(n->Children[1]);
_slang_print_ir_tree(n->Children[0], indent + IND);
_slang_print_ir_tree(n->Children[1], indent + IND);
break;
case IR_SCOPE:
printf("NEW SCOPE\n");
assert(!n->Children[1]);
_slang_print_ir_tree(n->Children[0], indent + 3);
break;
case IR_COPY:
printf("COPY (writemask = %s)\n", writemask_string(n->Writemask));
_slang_print_ir_tree(n->Children[0], indent+3);
_slang_print_ir_tree(n->Children[1], indent+3);
break;
case IR_LABEL:
printf("LABEL: %s\n", n->Label->Name);
break;
case IR_COND:
printf("COND\n");
_slang_print_ir_tree(n->Children[0], indent + 3);
break;
case IR_IF:
printf("IF \n");
_slang_print_ir_tree(n->Children[0], indent+3);
spaces(indent);
printf("THEN\n");
_slang_print_ir_tree(n->Children[1], indent+3);
if (n->Children[2]) {
spaces(indent);
printf("ELSE\n");
_slang_print_ir_tree(n->Children[2], indent+3);
}
spaces(indent);
printf("ENDIF\n");
break;
case IR_BEGIN_SUB:
printf("BEGIN_SUB\n");
break;
case IR_END_SUB:
printf("END_SUB\n");
break;
case IR_RETURN:
printf("RETURN\n");
break;
case IR_CALL:
printf("CALL %s\n", n->Label->Name);
break;
case IR_LOOP:
printf("LOOP\n");
_slang_print_ir_tree(n->Children[0], indent+3);
if (n->Children[1]) {
spaces(indent);
printf("TAIL:\n");
_slang_print_ir_tree(n->Children[1], indent+3);
}
spaces(indent);
printf("ENDLOOP\n");
break;
case IR_CONT:
printf("CONT\n");
break;
case IR_BREAK:
printf("BREAK\n");
break;
case IR_BREAK_IF_TRUE:
printf("BREAK_IF_TRUE\n");
_slang_print_ir_tree(n->Children[0], indent+3);
break;
case IR_CONT_IF_TRUE:
printf("CONT_IF_TRUE\n");
_slang_print_ir_tree(n->Children[0], indent+3);
break;
case IR_VAR:
printf("VAR %s%s at %s store %p\n",
(n->Var ? (char *) n->Var->a_name : "TEMP"),
_mesa_swizzle_string(n->Store->Swizzle, 0, 0),
storage_string(n->Store), (void*) n->Store);
break;
case IR_VAR_DECL:
printf("VAR_DECL %s (%p) at %s store %p\n",
(n->Var ? (char *) n->Var->a_name : "TEMP"),
(void*) n->Var, storage_string(n->Store),
(void*) n->Store);
break;
case IR_FIELD:
printf("FIELD %s of\n", n->Field);
_slang_print_ir_tree(n->Children[0], indent+3);
break;
case IR_FLOAT:
printf("FLOAT %g %g %g %g\n",
n->Value[0], n->Value[1], n->Value[2], n->Value[3]);
break;
case IR_I_TO_F:
printf("INT_TO_FLOAT\n");
_slang_print_ir_tree(n->Children[0], indent+3);
break;
case IR_F_TO_I:
printf("FLOAT_TO_INT\n");
_slang_print_ir_tree(n->Children[0], indent+3);
break;
case IR_SWIZZLE:
printf("SWIZZLE %s of (store %p) \n",
_mesa_swizzle_string(n->Store->Swizzle, 0, 0), (void*) n->Store);
_slang_print_ir_tree(n->Children[0], indent + 3);
break;
default:
printf("%s (%p, %p) (store %p)\n", _slang_ir_name(n->Opcode),
(void*) n->Children[0], (void*) n->Children[1], (void*) n->Store);
_slang_print_ir_tree(n->Children[0], indent+3);
_slang_print_ir_tree(n->Children[1], indent+3);
}
}
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