1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "imports.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_draw.h"
#include "pipe/p_context.h"
/*
* TNL stage which feeds into the above.
*
* XXX: this needs to go into each driver using this code, because we
* cannot make the leap from ctx->draw_context in this file. The
* driver needs to customize tnl anyway, so this isn't a big deal.
*/
static GLboolean draw( GLcontext * ctx, struct tnl_pipeline_stage *stage )
{
struct st_context *st = st_context(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
/* Validate driver and pipe state:
*/
st_validate_state( st );
/* Call into the new draw code to handle the VB:
*/
st->pipe->draw_vb( st->pipe, VB );
/* Finished
*/
return GL_FALSE;
}
const struct tnl_pipeline_stage st_draw = {
"check state and draw",
NULL,
NULL,
NULL,
NULL,
draw
};
static const struct tnl_pipeline_stage *st_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_vertex_cull_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
&_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
&st_draw, /* ADD: escape to pipe */
0,
};
/* This is all a hack to keep using tnl until we have vertex programs
* up and running.
*/
void st_init_draw( struct st_context *st )
{
GLcontext *ctx = st->ctx;
_tnl_destroy_pipeline( ctx );
_tnl_install_pipeline( ctx, st_pipeline );
}
void st_destroy_draw( struct st_context *st )
{
/* Nothing to do.
*/
}
/** XXX temporary here */
void
st_clear(struct st_context *st, GLboolean color, GLboolean depth,
GLboolean stencil, GLboolean accum)
{
/* This makes sure the softpipe has the latest scissor, etc values */
st_validate_state( st );
st->pipe->clear(st->pipe, color, depth, stencil, accum);
}
|