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author | Thomas White <taw@physics.org> | 2021-05-10 20:52:59 +0200 |
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committer | Thomas White <taw@physics.org> | 2021-05-10 20:56:02 +0200 |
commit | 0acf5d8958fae9ef959b9bae4917c656081189ef (patch) | |
tree | a8e8ab04d47fa2ce31a2d2afbc702a39c4be8187 /guile/starlet/midi-control/faders.scm | |
parent | f9d042735ed294183a1f75db7f6fed5c0d440ccf (diff) |
Make state objects' hash tables immutable with atomic updates
States often get updated while they're being scanned out. The obvious
case is when manually setting values in the programmer-state, but the
more pernicious one is when running a cue. This means that the updates
have to be atomic.
Diffstat (limited to 'guile/starlet/midi-control/faders.scm')
0 files changed, 0 insertions, 0 deletions