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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-07-05 16:00:40 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-07-05 16:00:40 +0000
commitffa1f448097091bf185d66d18188fdc5e9923566 (patch)
tree18b83556c4668012af1cfa5f0a18375b779c42a3 /src/game.h
parent7e60489479958946be4f34c9fb8bb257dcc703b4 (diff)
Option to disable music
Neater handling of game options git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@130 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.h b/src/game.h
index 011f64f..6f0f5c1 100644
--- a/src/game.h
+++ b/src/game.h
@@ -21,7 +21,7 @@
#include "types.h"
extern void game_check_handoff(Game *game);
-extern Game *game_new(int width, int height, int disable_vbos, int disable_fbos, int disable_shaders, int audio_debug);
+extern Game *game_new(int width, int height, GameOptions gameopts);
extern void game_shutdown(Game *game);
extern Room *game_find_room(Game *game, int rx, int ry, int rz);
extern void game_pause(Game *game);