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Thrust3D
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Post-apocalyptic Jet Set Willy in a 3D nuclear power station
Thomas White
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physics.c
Age
Commit message (
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Author
2008-08-07
Take seconds into account in physics timing
taw27
2008-08-07
Measure and subtract physics time from the wait
taw27
2008-07-30
Only check for collisions in adjacent rooms when lander is close to edges
taw27
2008-07-30
Use simplified geometry for collision detection
taw27
2008-07-28
Tidying up physics.c
taw27
2008-07-19
Lower 'clang' volume depending on speed of collision
weiss
2008-07-19
Explode hook
weiss
2008-07-19
Lose fuel when colliding
weiss
2008-07-19
Radiation stuff
weiss
2008-07-19
Calculate collision with objects outside the current room
weiss
2008-07-19
Actually recharge when landed on a platform
weiss
2008-07-19
Make the recharge ripple fade nicely
weiss
2008-07-19
Put the 'recharge ripple' in the right place
weiss
2008-07-18
Tidy up
taw27
2008-07-17
Take yaw into account to calculate proper starting coords for collision detec...
taw27
2008-07-17
Restore collision detection, apparently fixing the 'drop through floors' problem
taw27
2008-07-17
Make yaw movements a bit less sluggish
taw27
2008-07-08
Restructuring of collision detection
taw27
2008-06-30
Decode and convert Vorbis files in a separate thread
taw27
2008-06-29
Prefix debug messages
taw27
2008-06-29
Change to 44.1 kHz audio sampling
taw27
2008-06-29
Audio stuff (broken)
taw27
2008-06-24
Stop horizontal motion when landed
taw27
2008-06-21
Stuff
taw27
2008-06-18
Stuff
taw27
2008-06-11
Break (while actually fixing) collision detection...
taw27
2008-06-11
Ignore moving from the back to the front of a quad
taw27
2008-06-10
Do collision detection maths with double-precision maths
taw27
2008-06-08
Fussiness
taw27
2008-06-08
Fix collision detection 'sticking'
taw27
2008-06-08
Move to the collision position before stopping
taw27
2008-06-01
Multiple portability fixes
taw27
2008-05-28
Collision response - make it possible to land
taw27
2008-05-28
Basic collision response
taw27
2008-05-27
Mostly fix collision detection (collision response now needs work...)
taw27
2008-05-26
Physics work
taw27
2008-05-22
Subdivision fixes
taw27
2008-05-19
Do less physics
taw27
2008-05-17
Fuel and radiation meter functionality
taw27
2008-05-16
Reshuffle lots of things
taw27
2008-05-16
Tweak physical parameters
taw27
2008-05-14
Hold FPS at around 100
taw27
2008-04-16
Initial import
taw27