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bin_PROGRAMS = thrust3d
noinst_PROGRAMS = gentexture obj2model
thrust3d_SOURCES = main.c model.c render.c physics.c game.c texture.c utils.c audio.c render-text.c shaderutils.c
#glcheck_SOURCES = glcheck.c
#glcheck_LDADD = -lglut
gentexture_SOURCES = gentexture.c
obj2model_SORUCES = obj2model.c
AM_CFLAGS = -Wall
AM_CPPFLAGS = -DDATADIR=\""$(datadir)"/thrust3d\"
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