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/*
 * physics.h
 *
 * Calculate what happens
 *
 * (c) 2008 Thomas White <taw27@cam.ac.uk>
 *
 *  thrust3d - a silly game
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef PHYSICS_H
#define PHYSICS_H

#include "types.h"

extern void physics_step(Game *game, Uint32 t);

#endif	/* PHYSICS_H */