diff options
author | Brian Paul <brianp@vmware.com> | 2009-03-19 10:25:24 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-03-19 10:29:13 -0600 |
commit | 65fc2ca82a38bc00ae4223124932af6771765041 (patch) | |
tree | 07d7a4b23f2e2d86af8131970df47780aa7f040a /src/mesa/main | |
parent | a57d7edf069d1d161a45825021a7cf4d825fb88f (diff) |
glsl: change GLSL #pragma initialization
Initialize the shader's pragma settings before calling the compiler.
Added pragma "Ignore" fields to allow overriding the #pragma directives found
in shader source code.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3913828533..5293009454 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1956,6 +1956,8 @@ struct gl_query_state /** Set by #pragma directives */ struct gl_sl_pragmas { + GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */ + GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */ GLboolean Optimize; /**< defaults on */ GLboolean Debug; /**< defaults off */ }; @@ -2026,6 +2028,7 @@ struct gl_shader_state GLboolean EmitComments; /**< Annotated instructions */ void *MemPool; GLbitfield Flags; /**< Mask of GLSL_x flags */ + struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ }; |