diff options
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6474121b70..56ec66e13a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.30 2001/07/13 16:38:44 brianp Exp $ */ +/* $Id: texstore.c,v 1.31 2001/07/13 20:07:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1021,13 +1021,13 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; dst[i][3] = (rowA[j][3] + rowA[k][3] + - rowB[j][3] + rowB[k][3]) >> 2; + rowB[j][3] + rowB[k][3]) / 4; } } return; @@ -1040,11 +1040,11 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; } } return; @@ -1059,7 +1059,7 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, GLchan *dst = (GLchan *) dstRow; for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { - dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) >> 2; + dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; } } return; @@ -1072,9 +1072,9 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; } } return; @@ -1101,13 +1101,13 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; dst[i][3] = (rowA[j][3] + rowA[k][3] + - rowB[j][3] + rowB[k][3]) >> 2; + rowB[j][3] + rowB[k][3]) / 4; } } return; @@ -1120,11 +1120,11 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; } } return; |