diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/Makefile.OSMesa16 | 4 | ||||
-rw-r--r-- | src/mesa/main/config.h | 4 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 4 | ||||
-rw-r--r-- | src/mesa/main/pixel.c | 10 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 6 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 36 |
6 files changed, 37 insertions, 27 deletions
diff --git a/src/mesa/main/Makefile.OSMesa16 b/src/mesa/main/Makefile.OSMesa16 index b96ca802a6..43193aa36b 100644 --- a/src/mesa/main/Makefile.OSMesa16 +++ b/src/mesa/main/Makefile.OSMesa16 @@ -1,10 +1,10 @@ -# $Id: Makefile.OSMesa16,v 1.3 2001/06/18 17:26:08 brianp Exp $ +# $Id: Makefile.OSMesa16,v 1.4 2001/07/13 20:07:37 brianp Exp $ # Mesa 3-D graphics library # Version: 3.5 # Copyright (C) 1995-2001 Brian Paul -# Makefile for building Mesa for 16-bit/channel rendering with the OSMesa +# Makefile for building Mesa for 16/32-bit/channel rendering with the OSMesa # driver. diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 805da1e7b7..507f499a1f 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,4 +1,4 @@ -/* $Id: config.h,v 1.32 2001/06/13 14:56:14 brianp Exp $ */ +/* $Id: config.h,v 1.33 2001/07/13 20:07:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -142,7 +142,7 @@ /* - * Bits per accumulation buffer color component: 8 or 16 + * Bits per accumulation buffer color component: 8, 16 or 32 */ #define ACCUM_BITS 16 diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8b0eb4fd8b..9bf185f7f3 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.48 2001/06/26 21:15:35 brianp Exp $ */ +/* $Id: mtypes.h,v 1.49 2001/07/13 20:07:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -74,6 +74,8 @@ typedef GLbyte GLaccum; #elif ACCUM_BITS==16 typedef GLshort GLaccum; +#elif ACCUM_BITS==32 + typedef GLfloat GLaccum; #else # error "illegal number of accumulation bits" #endif diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 55f6b99b0f..e0acfd5b93 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,4 +1,4 @@ -/* $Id: pixel.c,v 1.29 2001/05/23 23:55:01 brianp Exp $ */ +/* $Id: pixel.c,v 1.30 2001/07/13 20:07:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -580,13 +580,13 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) switch (pname) { case GL_MAP_COLOR: - if (ctx->Pixel.MapColorFlag == param ? GL_TRUE : GL_FALSE) + if (ctx->Pixel.MapColorFlag == (param ? GL_TRUE : GL_FALSE)) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; break; case GL_MAP_STENCIL: - if (ctx->Pixel.MapStencilFlag == param ? GL_TRUE : GL_FALSE) + if (ctx->Pixel.MapStencilFlag == (param ? GL_TRUE : GL_FALSE)) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; @@ -1290,6 +1290,9 @@ void _mesa_chan_to_float_span(const GLcontext *ctx, GLuint n, CONST GLchan rgba[][4], GLfloat rgbaf[][4]) { +#if CHAN_TYPE == GL_FLOAT + MEMCPY(rgbaf, rgba, n * 4 * sizeof(GLfloat)); +#else const GLuint rShift = CHAN_BITS - ctx->Visual.redBits; const GLuint gShift = CHAN_BITS - ctx->Visual.greenBits; const GLuint bShift = CHAN_BITS - ctx->Visual.blueBits; @@ -1319,4 +1322,5 @@ _mesa_chan_to_float_span(const GLcontext *ctx, GLuint n, rgbaf[i][BCOMP] = (GLfloat) b * bScale; rgbaf[i][ACOMP] = (GLfloat) a * aScale; } +#endif } diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b13b4395f3..ffddeffbab 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,4 +1,4 @@ -/* $Id: teximage.c,v 1.99 2001/07/13 15:44:21 brianp Exp $ */ +/* $Id: teximage.c,v 1.100 2001/07/13 20:07:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -58,6 +58,9 @@ #ifdef DEBUG static void PrintTexture(const struct gl_texture_image *img) { +#if CHAN_TYPE == GL_FLOAT + _mesa_problem(NULL, "PrintTexture doesn't support float channels"); +#else GLuint i, j, c; const GLchan *data = (const GLchan *) img->Data; @@ -101,6 +104,7 @@ static void PrintTexture(const struct gl_texture_image *img) } printf("\n"); } +#endif } #endif diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6474121b70..56ec66e13a 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.30 2001/07/13 16:38:44 brianp Exp $ */ +/* $Id: texstore.c,v 1.31 2001/07/13 20:07:37 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1021,13 +1021,13 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; dst[i][3] = (rowA[j][3] + rowA[k][3] + - rowB[j][3] + rowB[k][3]) >> 2; + rowB[j][3] + rowB[k][3]) / 4; } } return; @@ -1040,11 +1040,11 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; } } return; @@ -1059,7 +1059,7 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, GLchan *dst = (GLchan *) dstRow; for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { - dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) >> 2; + dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; } } return; @@ -1072,9 +1072,9 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; } } return; @@ -1101,13 +1101,13 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; dst[i][3] = (rowA[j][3] + rowA[k][3] + - rowB[j][3] + rowB[k][3]) >> 2; + rowB[j][3] + rowB[k][3]) / 4; } } return; @@ -1120,11 +1120,11 @@ do_row(const struct gl_texture_format *format, GLint srcWidth, for (i = j = 0, k = k0; i < dstWidth; i++, j += colStride, k += colStride) { dst[i][0] = (rowA[j][0] + rowA[k][0] + - rowB[j][0] + rowB[k][0]) >> 2; + rowB[j][0] + rowB[k][0]) / 4; dst[i][1] = (rowA[j][1] + rowA[k][1] + - rowB[j][1] + rowB[k][1]) >> 2; + rowB[j][1] + rowB[k][1]) / 4; dst[i][2] = (rowA[j][2] + rowA[k][2] + - rowB[j][2] + rowB[k][2]) >> 2; + rowB[j][2] + rowB[k][2]) / 4; } } return; |