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path: root/src/gallium/drivers/r300/r300_context.h
AgeCommit message (Expand)Author
2009-10-21r300g: Remove unused debug flag.Corbin Simpson
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-17r300g: Fix u_hash_table rename.Corbin Simpson
2009-10-16r300g: Use a hash table to look up vertex info.Corbin Simpson
2009-10-14r300g: Move ZTOP to its own state atom.Corbin Simpson
2009-10-14r300g: add QUERY to KITCHEN_SINKDave Airlie
2009-10-14r300g: port over last parts of oq support.Dave Airlie
2009-10-14r300g: convert query to a state for emitting.Dave Airlie
2009-10-14r300g: fixup arb occulsion query support.Dave Airlie
2009-10-12r300g: More debug flags.Corbin Simpson
2009-10-12r300g: Surface debug.Corbin Simpson
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
2009-09-06r300g: Fix a number of warningsNicolai Hähnle
2009-09-06r300g: Debug flags infrastructureNicolai Hähnle
2009-08-18r300g: Massively cleanup OQ.Corbin Simpson
2009-08-07r300g: Remove r300_constant_buffer::user_count.Corbin Simpson
2009-07-30r300g: Use radeon compiler for fragment programsNicolai Hähnle
2009-07-30r300g: Use r300compiler for vertex shadersNicolai Hähnle
2009-07-13r300g: Small compile warning fixes.Nicolai Hähnle
2009-07-13r300g, radeon: Whitespace fixes.Nicolai Hähnle
2009-06-26r300-gallium: organize fragment/vertex shadersJoakim Sindholt
2009-06-05r300-gallium: Emit UCP.Corbin Simpson
2009-05-20r300-gallium: Another constantbuf shader recompile test.Corbin Simpson
2009-05-20r300-gallium: Raise constantbuf limits.Corbin Simpson
2009-05-18r300-gallium: Always do VTE, never software viewport.Corbin Simpson
2009-05-08r300-gallium: Finish space accounting.Corbin Simpson
2009-05-01r300-gallium: Don't bother with conditional double define.Corbin Simpson
2009-04-10r300-gallium: Clean up vertex format setup.Corbin Simpson
2009-04-05r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson
2009-04-04r300-gallium: Move swtcl_emit to render to reflect its true purpose.Corbin Simpson
2009-03-31r300-gallium: Stubs for vertex shaders.Corbin Simpson
2009-03-25r300-gallium: r300-fs: Moar.Corbin Simpson
2009-03-18r300-gallium: Emit viewport state.Corbin Simpson
2009-03-18r300-gallium: Viewport state storage.Corbin Simpson
2009-03-10r300-gallium: Initial, broken, query setup.Corbin Simpson
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-07r300-gallium: Clean up RS.Corbin Simpson
2009-03-06r300-gallium: Flat/smooth shading state.Corbin Simpson
2009-03-06r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson
2009-03-03r300-gallium, radeon-gallium: Begin migration to DRI2 state tracker, part 1.Corbin Simpson
2009-02-27r300-gallium: Add RS block setup.Corbin Simpson
2009-02-23r300-gallium: Fix a handful of compile warnings.Corbin Simpson
2009-02-23r300-gallium: Finish VAP/VF setup.Corbin Simpson
2009-02-18r300-gallium: implement simple pipe_transfer Basically make the driver compil...Joakim Sindholt
2009-02-16r300-gallium: Set up draw rasterizer.Corbin Simpson
2009-02-16r300-gallium: Add draw_arrays and friends.Corbin Simpson
2009-02-13r300-gallium: Add derived state for vertex formats.Corbin Simpson
2009-02-12r300-gallium: Add r300 passthrough shader.Corbin Simpson
2009-02-12r300-gallium: Add r500 passthrough shader assembly.Corbin Simpson
2009-02-08r300: Update to match pipe_surface changes.Corbin Simpson