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2009-03-07
mesa: move glViewport and glDepthRange functions into new viewport.c file
Brian Paul
2009-03-07
mesa: gl_register_file enum typedef
Brian Paul
2009-03-07
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-03-07
mesa: remove last of _mesa_unreference_framebuffer() calls
Brian Paul
2009-03-06
Add Solaris to OS'es using PROT_EXEC mmap() to get executable heap space
Alan Coopersmith
2009-03-06
mesa: added _mesa_read_shader() function to read shaders from files
Brian Paul
2009-03-06
mesa: Reads must also be done with lock held.
José Fonseca
2009-03-06
mesa: Fix typo.
José Fonseca
2009-03-04
mesa: call _mesa_get_cpu_features() during one-time-init
Brian Paul
2009-03-04
mesa: new cpuinfo.c file to init/query cpu info and extensions
Brian Paul
2009-03-04
mesa: Follow ARB_map_buffer_range more stricly.
José Fonseca
2009-03-03
mesa: fix sw fallback state validation bug
Brian Paul
2009-03-03
Merge commit 'origin/gallium-0.1'
Keith Whitwell
2009-03-03
mesa: add MapBufferRange driver callbacks
Keith Whitwell
2009-03-03
mesa: Add BeginVertices driver call
Keith Whitwell
2009-03-02
mesa: more tex image debug/dumping code
Brian Paul
2009-03-02
mesa: move call to update_texture_compare_function()
Brian Paul
2009-03-02
mesa: fix texture enable regression
Brian Paul
2009-03-02
mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer
Brian Paul
2009-03-02
mesa: don't draw arrays if vertex position array is not enabled
Brian Paul
2009-03-02
mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer
Brian Paul
2009-03-02
mesa: add ctx->Stencil._Enabled field
Brian Paul
2009-03-02
mesa: fixed computation of _EnabledCoordUnits
Brian Paul
2009-03-02
mesa: clarify comments for per-unit texture bitfields
Brian Paul
2009-03-02
mesa: move texture_override() code into calling loop
Brian Paul
2009-03-02
mesa: move update_texture_compare_function() call out of loop
Brian Paul
2009-03-02
mesa: remove unused AUX buffers
Brian Paul
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
mesa: convert some #defines to enums
Brian Paul
2009-02-28
mesa: move _GenFlags = 0x0 to texgen loop
Brian Paul
2009-02-28
mesa: move #include "bitset.h" out of mtypes.h - not needed in core Mesa
Brian Paul
2009-02-28
mesa: Sparc's IROUND() optimization is invalid.
David Miller
2009-02-28
mesa: move GLfixed type and related macros to swrast module
Brian Paul
2009-02-28
mesa: convert macro to inline function
Brian Paul
2009-02-28
mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline function
Brian Paul
2009-02-28
mesa: comments, whitespace, reformatting
Brian Paul
2009-02-28
mesa: remove dead code
Brian Paul
2009-02-28
mesa: move gl_attrib_node struct to attrib.c too
Brian Paul
2009-02-28
mesa: move gl_enable_attrib struct to attrib.c, the only place it's used
Brian Paul
2009-02-28
mesa: lots of updated comments, formatting clean-ups
Brian Paul
2009-02-27
mesa: set bufObj->Pointer = NULL after unmapping
Brian Paul
2009-02-27
mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap it
Brian Paul
2009-02-27
mesa: updated comments
Brian Paul
2009-02-27
mesa: fix incorrect error handling in glBufferDataARB()
Brian Paul
2009-02-26
mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()
Brian Paul
2009-02-26
mesa: Resurrect SPARC asm code.
David S. Miller
2009-02-24
mesa: fix merge conflict (in comment)
Brian Paul
2009-02-24
mesa: use quotes for #include
Brian Paul
2009-02-23
mesa: include compiler.h, fixes cell build, remove Haiku special case
Brian Paul
2009-02-23
mesa: fixes for building on Haiku
Tomas Wilhelmsson
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