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Author
2008-08-08
mesa: fix some pixel transfer state tests for depth formats
Brian Paul
2008-08-08
mesa: fix out-of-bounds memory reads in swizzle_copy()
Brian Paul
2008-08-07
mesa: fix glBindTexture comment/error string
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-07-25
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-25
mesa: Mark as XXX unresolved warnings on windows.
Michal Krol
2008-07-24
mesa: move extensions->version code into separate function
Brian Paul
2008-07-24
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
Brian Paul
2008-07-24
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-21
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-14
mesa: comments about vectors vs components
Brian Paul
2008-07-14
mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled
Brian Paul
2008-07-14
mesa: also check for __NetBSD__
Blair Sadewitz
2008-07-09
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-04
mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
mesa: added case for fixed pt
Brian Paul
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
2008-06-28
mesa: check FEATURE_point_size_array
Brian Paul
2008-06-27
gallium: handle msaa
Roland Scheidegger
2008-06-25
mesa: point size arrays
Brian Paul
2008-06-24
mesa: Use standard integer types.
José Fonseca
2008-06-24
mesa: Replace deprecated __MSC__ macro.
José Fonseca
2008-06-24
mesa: More signed/unsigned float/integer fixes.
José Fonseca
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-06-24
mesa: Use _mesa_bsearch.
José Fonseca
2008-06-24
mesa: bsearch implementation for WinCE.
José Fonseca
2008-06-24
mesa: Move variable declarations to the scope top.
José Fonseca
2008-06-24
mesa: ASSERT macro is already defined by WinCE headers.
José Fonseca
2008-06-20
gallium: s/feadback/feedback/, duh
Brian
2008-06-20
mesa: init ctx->RenderMode
Brian Paul
2008-06-20
mesa: GL_BYTE vertex/texcoord arrays
Brian Paul
2008-06-20
mesa: initial support for fixed-pt vertex arrays
Brian Paul
2008-06-20
mesa: refactor: move initialization of DefaultPacking state.
Brian Paul
2008-06-20
mesa: fix errors in prev commit
Brian Paul
2008-06-20
mesa: revamp glBlendFunc loopback
Brian Paul
2008-06-20
mesa: fix some FEATURE_x tests
Brian Paul
2008-06-20
mesa: test for FEATURE_ATI_fragment_shader
Brian Paul
2008-06-18
mesa: Fix bug in _mesa_swizzle_ubyte_image
Brian Paul
2008-06-18
mesa: fix ReadBuffer initialization
Brian Paul
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