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My Mesa repository
Thomas White
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2009-07-27
mesa: separate some finite/pragma Watcom stuff
Brian Paul
2009-07-22
mesa: bump version to 7.5.1
Brian Paul
2009-07-17
mesa: set version to 7.5
Brian Paul
2009-07-15
Fix state flag dependencies for fixed function fragment program updates.
Brian Paul
2009-07-15
mesa: recognize and eliminate repeated error messages
Keith Whitwell
2009-07-15
mesa: split out errorstring switch from _mesa_error
Keith Whitwell
2009-07-15
mesa: remove dead code in _mesa_error
Keith Whitwell
2009-07-15
mesa: don't call getenv every time _mesa_error is called
Keith Whitwell
2009-07-14
mesa: fix texture border color code for glPopAttrib()
Brian Paul
2009-07-14
mesa: regenerated enums.c file
Brian Paul
2009-07-09
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-07-07
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-06-30
mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
mesa: remove whitespace
Keith Whitwell
2009-06-30
mesa: remove dead constant pointsize code from ffvertex_prog.c
Keith Whitwell
2009-06-30
mesa: remove dead vertex fog code from ffvertex_prog.c
Keith Whitwell
2009-06-30
mesa: fix material inputs in ffvertex_prog.c
Keith Whitwell
2009-06-30
mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-26
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-06-26
mesa: bump version to 7.5-rc4
Brian Paul
2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-22
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
Brian Paul
2009-06-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-06-22
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-06-22
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-18
mesa: protect Elements against multiple definitions
Keith Whitwell
2009-06-17
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-16
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul
2009-06-15
mesa: Always return a value.
José Fonseca
2009-06-15
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
mesa: Use type modifier for float constants.
José Fonseca
2009-06-15
mesa: Use integer type with appropriate sign.
José Fonseca
2009-06-12
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-11
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-10
mesa: Fix typo in bitmask.
José Fonseca
2009-06-10
mesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul
2009-06-08
mesa: Use matching signedness for the counter as upper bound.
José Fonseca
2009-06-08
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-06-08
mesa: EXT_vertex_array_bgra fixes
Brian Paul
2009-06-05
mesa: bump version to 7.5-rc3
Brian Paul
2009-06-02
mesa: release VBO and PBO references upon context destruction
Brian Paul
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