Age | Commit message (Expand) | Author |
2007-10-26 | turn off debug output | Brian |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian |
2007-10-24 | add to git | Brian |
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian |
2007-10-17 | disable the NeedFlush assertion for now | Brian |
2007-10-17 | Assert that there's no outstanding current state that needs to be flushed fro... | Brian |
2007-08-07 | Naive implementation of IF/ELSE/ENDIF. | michal |
2007-07-26 | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian |
2007-07-26 | generate error upon writing to varying var in fragment program (bug 11733) | Brian |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian |
2007-07-13 | fix shader/info string length queries (bug 11588) | Jan Dvorak |
2007-07-12 | fix swizzle-related bug 11534 | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-07-03 | added vec2(vec4) constructor, bug 11404 | Brian |
2007-07-03 | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian |
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick |
2007-06-05 | Updates for array texture shadow targets. | Ian Romanick |
2007-05-22 | make sure optimized fog params get updated | Roland Scheidegger |
2007-05-18 | fix STATE_HALF_VECTOR value (bug 10987) | Brian |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-05-14 | comment about fixing uniform structs | Brian |
2007-05-11 | user-declared uniform structs not supported yet (see bug 10908) | Brian |
2007-05-11 | don't ignore return value of _slang_codegen_global_variable() | Brian |
2007-05-10 | regenerated | Brian |
2007-05-10 | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian |
2007-05-09 | Check that texture units/samplers specified with glUniform1i() are legal. | Brian |
2007-05-02 | Resuscitate some of the DDX,DDY code. | Brian |
2007-05-02 | fix some DDX,DDY mix-ups | Brian |
2007-05-01 | regenerated | Brian |
2007-05-01 | implement acos(), asin(), atan() | Brian |
2007-05-01 | Rewrite of slang_inline_asm_function() to do full parameter/argument substitu... | Brian |
2007-04-28 | fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787) | Brian |
2007-04-27 | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. | Brian |
2007-04-26 | Added error check that all varying vars needed by the fragment shader are pro... | Brian |
2007-04-24 | assorted fixes for Windows/VC8 | Karl Schultz |
2007-04-24 | fix double const, move an assertion | Karl Schultze |
2007-04-21 | Remove all the USE_MEMPOOL debug code. | Brian |
2007-04-21 | Use new memory pool allocator. Lots of debug code still in place... | Brian |
2007-04-21 | call grammar_alloc_free() to fix memleaks | Brian |
2007-04-21 | remove more unused vars, assertions | Brian |
2007-04-21 | remove unused vars, assertions | Brian |
2007-04-21 | Memory pool manager. | Brian |
2007-04-21 | fix instruction comment code | Brian |
2007-04-21 | another bit of debug code | Brian |
2007-04-21 | free subroutine array (fix mem leak) | Brian |
2007-04-21 | new varnames in slang_operation_insert() | Brian |
2007-04-21 | fix memleak in slang_operation_insert() | Brian |
2007-04-21 | free shProg->Attributes in _mesa_free_shader_program_data() | Brian |
2007-04-21 | move allocation of shProg->Attributes earlier in function | Brian |
2007-04-19 | Fix valgrind problem caused by reading text[-1]. | Brian |