Age | Commit message (Expand) | Author |
2008-01-22 | Fix some issues with glDrawBuffer(GL_NONE), bug 14198 | Brian |
2008-01-06 | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian |
2007-12-18 | Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths. | Eric Anholt |
2007-07-08 | Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax. | Brian |
2007-07-03 | use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 | Brian |
2007-06-29 | simplify INIT_SPAN code | Brian |
2007-06-29 | Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer... | Brian |
2007-06-21 | Another round of fixing attribute interpolation for glDraw/CopyPixels. | Brian |
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian |
2007-04-21 | Fix color sum bug 10688. | Brian |
2007-03-26 | Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel... | Brian |
2007-03-21 | merge from master | Brian |
2007-03-21 | 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D im... | Brian |
2007-03-18 | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT) | Xiang, Haihao |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-02-01 | New SWspanarrays attribs[] array. | Brian |
2007-01-23 | fixes for C++ warnings/errors | Brian |
2006-10-13 | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul |
2006-10-13 | s/GLuint/GLbitfield/ | Brian Paul |
2006-10-12 | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul |
2006-10-12 | Lots of changes to support runtime renderbuffer depths. | Brian Paul |
2006-10-11 | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul |
2006-10-11 | rewrite/simplify the fast_draw_pixels() function | Brian Paul |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul |
2006-09-21 | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul |
2006-05-22 | GL_INDEX_OFFSET didn't work with CI->RGB mappings. | Brian Paul |
2006-05-07 | minor clean-ups around DepthScale/Bias | Brian Paul |
2006-03-22 | Need to check for new state and do readpixels/drawpixels clipping after | Brian Paul |
2006-03-19 | minor clean-ups | Brian Paul |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul |
2005-11-17 | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul |
2005-11-14 | remove unneeded RasterPosValid check | Brian Paul |
2005-10-31 | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul |
2005-10-04 | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul |
2005-09-30 | minor improvements | Brian Paul |
2005-09-29 | Rewrite much of the pixel zoom code. | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul |
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-20 | remove unneeded sizeof(GLdepth) test | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul |
2005-07-01 | remove OLD_RENDERBUFFER code | Brian Paul |
2005-06-02 | Remove last of the old span code. | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul |
2004-11-09 | Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead. | Brian Paul |
2004-10-31 | Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands to | Brian Paul |