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s_span.c
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2005-08-25
removed GL_HP_occlusion_test extension
Brian Paul
2005-07-18
s/clippping/clipping/
Brian Paul
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-06-21
check for NULL swrast->Driver.SetBuffer before calling it
Brian Paul
2005-06-10
be sure we have span texcoords before calling _swrast_texture_span()
Brian Paul
2005-06-04
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...
Brian Paul
2005-06-04
remove old span code
Brian Paul
2005-05-11
Don't let FragmentProgram._Active influence choice of vertex vs pixel
Keith Whitwell
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-04-26
added interpolate_fog()
Brian Paul
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-12-18
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Brian Paul
2004-10-13
Fix minor fog / fragment program state bug.
Brian Paul
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-06-24
fix HP occlusion testing when using generic span path
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
remove some errant code from previous check-in
Brian Paul
2004-04-19
do texcoord projective division in _swrast_span_default_texcoords()
Brian Paul
2004-04-18
Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
Brian Paul
2004-03-24
use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-03
s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/
Brian Paul
2004-02-17
A bit of an overhaul of the fog code.
Brian Paul
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2003-12-09
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment
Brian Paul
2003-11-25
current raster color index should be GLfloat
Brian Paul
2003-11-12
Ville Syrjala's logic op patch
Brian Paul
2003-08-31
always assign texcoord[i][3] to silence valgrind
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-16
Store partial derivative values in sw_span structure.
Brian Paul
2003-03-15
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-04
added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-27
fix float color interpolation (bug 694461)
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-11-26
added missing call to _mesa_write_mono_alpha_span()
Brian Paul
2002-11-09
fix float->int Z calculation in _mesa_span_default_z()
Brian Paul
2002-10-30
s/BZERO/_mesa_bzero/
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-02
finished up GL_EXT_stencil_two_side
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
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