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authortaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-06-02 00:21:40 +0000
committertaw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5>2008-06-02 00:21:40 +0000
commit929019b5351b4412d267cd536500149f1ec499f6 (patch)
treede83a4495a396d190bb8b8fc13c44bf56a361225 /src
parentb593ae5f1d09d3f1a0bf0f955810ab3997ed0df3 (diff)
Remove a completely random #include in the middle of some code
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@60 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src')
-rw-r--r--src/model.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/model.c b/src/model.c
index 6ccdaa1..9dc4fb1 100644
--- a/src/model.c
+++ b/src/model.c
@@ -75,7 +75,7 @@ static Model *model_new(const char *name) {
static Primitive *model_add_primitive(Model *model, GLenum type, GLfloat *vertices, GLfloat *normals, GLfloat *texcoords,
int n, PrimitiveAttrib attribs, GLfloat r, GLfloat g, GLfloat b, char *texture,
GLfloat radius, GLfloat shininess, int vbos) {
-#include <glew.h>
+
Primitive *p;
/* Sanity check */