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-rw-r--r--src/main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.c b/src/main.c
index a1fc6a6..5a66638 100644
--- a/src/main.c
+++ b/src/main.c
@@ -289,7 +289,7 @@ int main(int argc, char *argv[]) {
* This is a fudge - ideally this delay would adapt so that the CPU is not hogged when the GPU is the
* limiting factor, and be zero when the CPU is limiting. I don't know of a sensible way to tell which
* is the case. */
- if ( !gameopts.no_framerate_limit ) usleep(25000);
+ if ( !gameopts.no_framerate_limit ) usleep(30000);
}