diff options
Diffstat (limited to 'src/mesa/pipe/i915simple')
23 files changed, 3885 insertions, 0 deletions
diff --git a/src/mesa/pipe/i915simple/Makefile b/src/mesa/pipe/i915simple/Makefile new file mode 100644 index 0000000000..4170349893 --- /dev/null +++ b/src/mesa/pipe/i915simple/Makefile @@ -0,0 +1,31 @@ + +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = i915simple + +DRIVER_SOURCES = \ + i915_blit.c \ + i915_buffer.c \ + i915_clear.c \ + i915_context.c \ + i915_context.c \ + i915_debug.c \ + i915_regions.c \ + i915_state.c \ + i915_state_derived.c \ + i915_state_emit.c \ + i915_state_fragprog.c \ + i915_prim_emit.c \ + i915_surface.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../Makefile.template + +symlinks: + diff --git a/src/mesa/pipe/i915simple/i915_batch.h b/src/mesa/pipe/i915simple/i915_batch.h new file mode 100644 index 0000000000..77008eee14 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_batch.h @@ -0,0 +1,44 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef I915_BATCH_H +#define I915_BATCH_H + +#define BATCH_LOCALS + +#define BEGIN_BATCH( dwords, relocs ) \ + i915->winsys->batch_start( i915->winsys, dwords, relocs ) + +#define OUT_BATCH( dword ) \ + i915->winsys->batch_dword( i915->winsys, dword ) + +#define OUT_RELOC( buf, flags, delta ) \ + i915->winsys->batch_reloc( i915->winsys, buf, flags, delta ) + +#define ADVANCE_BATCH() + +#endif diff --git a/src/mesa/pipe/i915simple/i915_blit.c b/src/mesa/pipe/i915simple/i915_blit.c new file mode 100644 index 0000000000..c4eafa71d4 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_blit.c @@ -0,0 +1,157 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include <stdio.h> + +#include "mtypes.h" + +#include "i915_context.h" +#include "i915_winsys.h" +#include "i915_blit.h" +#include "i915_reg.h" +#include "i915_batch.h" + + +void +i915_fill_blit(struct i915_context *i915, + GLuint cpp, + GLshort dst_pitch, + struct pipe_buffer_handle *dst_buffer, + GLuint dst_offset, + GLshort x, GLshort y, + GLshort w, GLshort h, + GLuint color) +{ + GLuint BR13, CMD; + BATCH_LOCALS; + + dst_pitch *= cpp; + + switch (cpp) { + case 1: + case 2: + case 3: + BR13 = dst_pitch | (0xF0 << 16) | (1 << 24); + CMD = XY_COLOR_BLT_CMD; + break; + case 4: + BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25); + CMD = (XY_COLOR_BLT_CMD | XY_COLOR_BLT_WRITE_ALPHA | + XY_COLOR_BLT_WRITE_RGB); + break; + default: + return; + } + +// DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", +// __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); + + + BEGIN_BATCH(6, 1); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((y << 16) | x); + OUT_BATCH(((y + h) << 16) | (x + w)); + OUT_RELOC( dst_buffer, I915_BUFFER_ACCESS_WRITE, dst_offset); + OUT_BATCH(color); + ADVANCE_BATCH(); +} + + +void +i915_copy_blit( struct i915_context *i915, + GLuint cpp, + GLshort src_pitch, + struct pipe_buffer_handle *src_buffer, + GLuint src_offset, + GLshort dst_pitch, + struct pipe_buffer_handle *dst_buffer, + GLuint dst_offset, + GLshort src_x, GLshort src_y, + GLshort dst_x, GLshort dst_y, + GLshort w, GLshort h ) +{ + GLuint CMD, BR13; + int dst_y2 = dst_y + h; + int dst_x2 = dst_x + w; + BATCH_LOCALS; + + + printf("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + __FUNCTION__, + src_buffer, src_pitch, src_offset, src_x, src_y, + dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); + + src_pitch *= cpp; + dst_pitch *= cpp; + + switch (cpp) { + case 1: + case 2: + case 3: + BR13 = (((GLint) dst_pitch) & 0xffff) | + (0xCC << 16) | (1 << 24); + CMD = XY_SRC_COPY_BLT_CMD; + break; + case 4: + BR13 = + (((GLint) dst_pitch) & 0xffff) | + (0xCC << 16) | (1 << 24) | (1 << 25); + CMD = + (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | + XY_SRC_COPY_BLT_WRITE_RGB); + break; + default: + return; + } + + if (dst_y2 < dst_y || + dst_x2 < dst_x) { + return; + } + + /* Hardware can handle negative pitches but loses the ability to do + * proper overlapping blits in that case. We don't really have a + * need for either at this stage. + */ + assert (dst_pitch > 0 && src_pitch > 0); + + + BEGIN_BATCH(8, 2); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((dst_y << 16) | dst_x); + OUT_BATCH((dst_y2 << 16) | dst_x2); + OUT_RELOC(dst_buffer, I915_BUFFER_ACCESS_WRITE, dst_offset); + OUT_BATCH((src_y << 16) | src_x); + OUT_BATCH(((GLint) src_pitch & 0xffff)); + OUT_RELOC(src_buffer, I915_BUFFER_ACCESS_READ, src_offset); + ADVANCE_BATCH(); +} + + diff --git a/src/mesa/pipe/i915simple/i915_blit.h b/src/mesa/pipe/i915simple/i915_blit.h new file mode 100644 index 0000000000..b1131a005c --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_blit.h @@ -0,0 +1,54 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef I915_BLIT_H +#define I915_BLIT_H + +#include "i915_context.h" + +extern void i915_copy_blit(struct i915_context *i915, + GLuint cpp, + GLshort src_pitch, + struct pipe_buffer_handle *src_buffer, + GLuint src_offset, + GLshort dst_pitch, + struct pipe_buffer_handle *dst_buffer, + GLuint dst_offset, + GLshort srcx, GLshort srcy, + GLshort dstx, GLshort dsty, + GLshort w, GLshort h ); + +extern void i915_fill_blit(struct i915_context *i915, + GLuint cpp, + GLshort dst_pitch, + struct pipe_buffer_handle *dst_buffer, + GLuint dst_offset, + GLshort x, GLshort y, + GLshort w, GLshort h, GLuint color); + + +#endif diff --git a/src/mesa/pipe/i915simple/i915_buffer.c b/src/mesa/pipe/i915simple/i915_buffer.c new file mode 100644 index 0000000000..eaaf3c1beb --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_buffer.c @@ -0,0 +1,121 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + +#include <stdlib.h> +#include "i915_context.h" +#include "i915_winsys.h" + + + +/* Most callbacks map direcly onto winsys operations at the moment, + * but this may change, especially as state_trackers and winsys's + * evolve in separate directions... Don't try and remove this yet. + */ +static struct pipe_buffer_handle * +i915_create_buffer(struct pipe_context *pipe, + unsigned alignment, + unsigned flags) +{ + struct i915_context *i915 = i915_context( pipe ); + return i915->winsys->create_buffer( i915->winsys, alignment ); +} + +static void *i915_buffer_map(struct pipe_context *pipe, + struct pipe_buffer_handle *buf, + unsigned flags ) +{ + struct i915_context *i915 = i915_context( pipe ); + return i915->winsys->buffer_map( i915->winsys, buf ); +} + +static void i915_buffer_unmap(struct pipe_context *pipe, + struct pipe_buffer_handle *buf) +{ + struct i915_context *i915 = i915_context( pipe ); + i915->winsys->buffer_unmap( i915->winsys, buf ); +} + +static struct pipe_buffer_handle * +i915_buffer_reference(struct pipe_context *pipe, + struct pipe_buffer_handle *buf) +{ + struct i915_context *i915 = i915_context( pipe ); + return i915->winsys->buffer_reference( i915->winsys, buf ); +} + +static void i915_buffer_unreference(struct pipe_context *pipe, + struct pipe_buffer_handle **buf) +{ + struct i915_context *i915 = i915_context( pipe ); + i915->winsys->buffer_unreference( i915->winsys, buf ); +} + +static void i915_buffer_data(struct pipe_context *pipe, + struct pipe_buffer_handle *buf, + unsigned size, const void *data ) +{ + struct i915_context *i915 = i915_context( pipe ); + i915->winsys->buffer_data( i915->winsys, buf, size, data ); +} + +static void i915_buffer_subdata(struct pipe_context *pipe, + struct pipe_buffer_handle *buf, + unsigned long offset, + unsigned long size, + const void *data) +{ + struct i915_context *i915 = i915_context( pipe ); + i915->winsys->buffer_subdata( i915->winsys, buf, offset, size, data ); +} + +static void i915_buffer_get_subdata(struct pipe_context *pipe, + struct pipe_buffer_handle *buf, + unsigned long offset, + unsigned long size, + void *data) +{ + struct i915_context *i915 = i915_context( pipe ); + i915->winsys->buffer_get_subdata( i915->winsys, buf, offset, size, data ); +} + + +void +i915_init_buffer_functions( struct i915_context *i915 ) +{ + i915->pipe.create_buffer = i915_create_buffer; + i915->pipe.buffer_map = i915_buffer_map; + i915->pipe.buffer_unmap = i915_buffer_unmap; + i915->pipe.buffer_reference = i915_buffer_reference; + i915->pipe.buffer_unreference = i915_buffer_unreference; + i915->pipe.buffer_data = i915_buffer_data; + i915->pipe.buffer_subdata = i915_buffer_subdata; + i915->pipe.buffer_get_subdata = i915_buffer_get_subdata; +} diff --git a/src/mesa/pipe/i915simple/i915_clear.c b/src/mesa/pipe/i915simple/i915_clear.c new file mode 100644 index 0000000000..11aa55b64b --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_clear.c @@ -0,0 +1,55 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Author: + * Brian Paul + */ + + +#include "pipe/p_defines.h" +#include "i915_context.h" +#include "i915_state.h" +#include "colormac.h" + + +/** + * Clear the given surface to the specified value. + * No masking, no scissor (clear entire buffer). + */ +void +i915_clear(struct pipe_context *pipe, struct pipe_surface *ps, + GLuint clearValue) +{ + GLint x, y, w, h; + + x = 0; + y = 0; + w = ps->width; + h = ps->height; + + pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearValue); +} diff --git a/src/mesa/pipe/i915simple/i915_context.c b/src/mesa/pipe/i915simple/i915_context.c new file mode 100644 index 0000000000..1a21e931ae --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_context.c @@ -0,0 +1,180 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/imports.h" /* CALLOC */ +#include "i915_context.h" +#include "i915_winsys.h" +#include "i915_state.h" + +#include "pipe/draw/draw_context.h" +#include "pipe/p_defines.h" + + + +/** + * Return list of supported surface/texture formats. + * If we find texture and drawable support differs, add a selector + * parameter or another function. + */ +static const GLuint * +i915_supported_formats(struct pipe_context *pipe, +// GLuint type, + GLuint *numFormats) +{ +#if 0 + static const GLuint tex_supported[] = { + PIPE_FORMAT_U_R8_G8_B8_A8, + PIPE_FORMAT_U_A8_R8_G8_B8, + PIPE_FORMAT_U_R5_G6_B5, + PIPE_FORMAT_U_L8, + PIPE_FORMAT_U_A8, + PIPE_FORMAT_U_I8, + PIPE_FORMAT_U_L8_A8, + PIPE_FORMAT_YCBCR, + PIPE_FORMAT_YCBCR_REV, + PIPE_FORMAT_S8_Z24, + }; + + + /* Actually a lot more than this - add later: + */ + static const GLuint render_supported[] = { + PIPE_FORMAT_U_A8_R8_G8_B8, + PIPE_FORMAT_U_R5_G6_B5, + }; + + /* + */ + static const GLuint z_stencil_supported[] = { + PIPE_FORMAT_U_Z16, + PIPE_FORMAT_U_Z32, + PIPE_FORMAT_S8_Z24, + }; + + switch (type) { + case PIPE_RENDER_FORMAT: + *numFormats = Elements(render_supported); + return render_supported; + + case PIPE_TEX_FORMAT: + *numFormats = Elements(tex_supported); + return render_supported; + + case PIPE_Z_STENCIL_FORMAT: + *numFormats = Elements(render_supported); + return render_supported; + + default: + *numFormats = 0; + return NULL; + } +#else + static const GLuint render_supported[] = { + PIPE_FORMAT_U_A8_R8_G8_B8, + PIPE_FORMAT_U_R5_G6_B5, + PIPE_FORMAT_S8_Z24, + }; + *numFormats = 2; + return render_supported; +#endif +} + + + +static void i915_destroy( struct pipe_context *pipe ) +{ + struct i915_context *i915 = i915_context( pipe ); + + draw_destroy( i915->draw ); + + free( i915 ); +} + +static void i915_draw_vb( struct pipe_context *pipe, + struct vertex_buffer *VB ) +{ + struct i915_context *i915 = i915_context( pipe ); + +// if (i915->dirty) +// i915_update_derived( i915 ); + + draw_vb( i915->draw, VB ); +} + + +static void +i915_draw_vertices(struct pipe_context *pipe, + GLuint mode, + GLuint numVertex, const GLfloat *verts, + GLuint numAttribs, const GLuint attribs[]) +{ + struct i915_context *i915 = i915_context( pipe ); + + if (i915->dirty) + i915_update_derived( i915 ); + + draw_vertices(i915->draw, mode, numVertex, verts, numAttribs, attribs); +} + + + + +struct pipe_context *i915_create( struct i915_winsys *winsys ) +{ + struct i915_context *i915 = CALLOC_STRUCT(i915_context); + + i915->pipe.destroy = i915_destroy; + + i915->pipe.supported_formats = i915_supported_formats; + + i915->pipe.draw_vb = i915_draw_vb; + i915->pipe.draw_vertices = i915_draw_vertices; + i915->pipe.clear = i915_clear; + i915->pipe.reset_occlusion_counter = NULL; /* no support */ + i915->pipe.get_occlusion_counter = NULL; + + i915->winsys = winsys; + + /* + * Create drawing context and plug our rendering stage into it. + */ + i915->draw = draw_create(); + assert(i915->draw); + draw_set_setup_stage(i915->draw, i915_draw_render_stage(i915)); + + i915_init_buffer_functions(i915); + i915_init_region_functions(i915); + i915_init_surface_functions(i915); + + /* + * XXX we could plug GL selection/feedback into the drawing pipeline + * by specifying a different setup/render stage. + */ + + return &i915->pipe; +} + diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h new file mode 100644 index 0000000000..060997bfa4 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_context.h @@ -0,0 +1,122 @@ + /************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef I915_CONTEXT_H +#define I915_CONTEXT_H + + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +struct i915_context +{ + struct pipe_context pipe; + struct i915_winsys *winsys; + struct draw_context *draw; + + /* The most recent drawing state as set by the driver: + */ + struct pipe_alpha_test_state alpha_test; + struct pipe_blend_state blend; + struct pipe_blend_color blend_color; + struct pipe_clear_color_state clear_color; + struct pipe_clip_state clip; + struct pipe_depth_state depth_test; + struct pipe_framebuffer_state framebuffer; + struct pipe_fs_state fs; + struct pipe_poly_stipple poly_stipple; + struct pipe_scissor_state scissor; + struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; + struct pipe_setup_state setup; + struct pipe_stencil_state stencil; + struct pipe_texture_object *texture[PIPE_MAX_SAMPLERS]; + struct pipe_viewport_state viewport; + GLuint dirty; + + struct pipe_scissor_state cliprect; + +}; + +#define I915_NEW_VIEWPORT 0x1 +#define I915_NEW_SETUP 0x2 +#define I915_NEW_FS 0x4 +#define I915_NEW_BLEND 0x8 +#define I915_NEW_CLIP 0x10 +#define I915_NEW_SCISSOR 0x20 +#define I915_NEW_STIPPLE 0x40 +#define I915_NEW_FRAMEBUFFER 0x80 +#define I915_NEW_ALPHA_TEST 0x100 +#define I915_NEW_DEPTH_TEST 0x200 +#define I915_NEW_SAMPLER 0x400 +#define I915_NEW_TEXTURE 0x800 +#define I915_NEW_STENCIL 0x1000 + + +/*********************************************************************** + * i915_prim_emit.c: + */ +struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ); + + +/*********************************************************************** + * i915_state_emit.c: + */ +void i915_emit_hardware_state(struct i915_context *i915 ); +unsigned *i915_passthrough_program( unsigned *dwords ); + + + +/*********************************************************************** + * i915_clear.c: + */ +void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps, + GLuint clearValue); + + +/*********************************************************************** + * i915_buffer.c: + */ +void i915_init_buffer_functions( struct i915_context *i915 ); +void i915_init_region_functions( struct i915_context *i915 ); +void i915_init_surface_functions( struct i915_context *i915 ); +void i915_init_state_functions( struct i915_context *i915 ); + + + +/*********************************************************************** + * Inline conversion functions. These are better-typed than the + * macros used previously: + */ +static INLINE struct i915_context * +i915_context( struct pipe_context *pipe ) +{ + return (struct i915_context *)pipe; +} + + + +#endif diff --git a/src/mesa/pipe/i915simple/i915_debug.c b/src/mesa/pipe/i915simple/i915_debug.c new file mode 100644 index 0000000000..8d80590396 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_debug.c @@ -0,0 +1,337 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> +#include <assert.h> + +#include "i915_reg.h" +#include "i915_debug.h" + + + +static const char *opcodes[0x20] = { + "NOP", + "ADD", + "MOV", + "MUL", + "MAD", + "DP2ADD", + "DP3", + "DP4", + "FRC", + "RCP", + "RSQ", + "EXP", + "LOG", + "CMP", + "MIN", + "MAX", + "FLR", + "MOD", + "TRC", + "SGE", + "SLT", + "TEXLD", + "TEXLDP", + "TEXLDB", + "TEXKILL", + "DCL", + "0x1a", + "0x1b", + "0x1c", + "0x1d", + "0x1e", + "0x1f", +}; + + +static const int args[0x20] = { + 0, /* 0 nop */ + 2, /* 1 add */ + 1, /* 2 mov */ + 2, /* 3 m ul */ + 3, /* 4 mad */ + 3, /* 5 dp2add */ + 2, /* 6 dp3 */ + 2, /* 7 dp4 */ + 1, /* 8 frc */ + 1, /* 9 rcp */ + 1, /* a rsq */ + 1, /* b exp */ + 1, /* c log */ + 3, /* d cmp */ + 2, /* e min */ + 2, /* f max */ + 1, /* 10 flr */ + 1, /* 11 mod */ + 1, /* 12 trc */ + 2, /* 13 sge */ + 2, /* 14 slt */ + 1, + 1, + 1, + 1, + 0, + 0, + 0, + 0, + 0, + 0, + 0, +}; + + +static const char *regname[0x8] = { + "R", + "T", + "CONST", + "S", + "OC", + "OD", + "U", + "UNKNOWN", +}; + +static void +print_reg_type_nr(unsigned type, unsigned nr) +{ + switch (type) { + case REG_TYPE_T: + switch (nr) { + case T_DIFFUSE: + fprintf(stderr, "T_DIFFUSE"); + return; + case T_SPECULAR: + fprintf(stderr, "T_SPECULAR"); + return; + case T_FOG_W: + fprintf(stderr, "T_FOG_W"); + return; + default: + fprintf(stderr, "T_TEX%d", nr); + return; + } + case REG_TYPE_OC: + if (nr == 0) { + fprintf(stderr, "oC"); + return; + } + break; + case REG_TYPE_OD: + if (nr == 0) { + fprintf(stderr, "oD"); + return; + } + break; + default: + break; + } + + fprintf(stderr, "%s[%d]", regname[type], nr); +} + +#define REG_SWIZZLE_MASK 0x7777 +#define REG_NEGATE_MASK 0x8888 + +#define REG_SWIZZLE_XYZW ((SRC_X << A2_SRC2_CHANNEL_X_SHIFT) | \ + (SRC_Y << A2_SRC2_CHANNEL_Y_SHIFT) | \ + (SRC_Z << A2_SRC2_CHANNEL_Z_SHIFT) | \ + (SRC_W << A2_SRC2_CHANNEL_W_SHIFT)) + + +static void +print_reg_neg_swizzle(unsigned reg) +{ + int i; + + if ((reg & REG_SWIZZLE_MASK) == REG_SWIZZLE_XYZW && + (reg & REG_NEGATE_MASK) == 0) + return; + + fprintf(stderr, "."); + + for (i = 3; i >= 0; i--) { + if (reg & (1 << ((i * 4) + 3))) + fprintf(stderr, "-"); + + switch ((reg >> (i * 4)) & 0x7) { + case 0: + fprintf(stderr, "x"); + break; + case 1: + fprintf(stderr, "y"); + break; + case 2: + fprintf(stderr, "z"); + break; + case 3: + fprintf(stderr, "w"); + break; + case 4: + fprintf(stderr, "0"); + break; + case 5: + fprintf(stderr, "1"); + break; + default: + fprintf(stderr, "?"); + break; + } + } +} + + +static void +print_src_reg(unsigned dword) +{ + unsigned nr = (dword >> A2_SRC2_NR_SHIFT) & REG_NR_MASK; + unsigned type = (dword >> A2_SRC2_TYPE_SHIFT) & REG_TYPE_MASK; + print_reg_type_nr(type, nr); + print_reg_neg_swizzle(dword); +} + +void +i915_print_ureg(const char *msg, unsigned ureg) +{ + fprintf(stderr, "%s: ", msg); + print_src_reg(ureg >> 8); + fprintf(stderr, "\n"); +} + +static void +print_dest_reg(unsigned dword) +{ + unsigned nr = (dword >> A0_DEST_NR_SHIFT) & REG_NR_MASK; + unsigned type = (dword >> A0_DEST_TYPE_SHIFT) & REG_TYPE_MASK; + print_reg_type_nr(type, nr); + if ((dword & A0_DEST_CHANNEL_ALL) == A0_DEST_CHANNEL_ALL) + return; + fprintf(stderr, "."); + if (dword & A0_DEST_CHANNEL_X) + fprintf(stderr, "x"); + if (dword & A0_DEST_CHANNEL_Y) + fprintf(stderr, "y"); + if (dword & A0_DEST_CHANNEL_Z) + fprintf(stderr, "z"); + if (dword & A0_DEST_CHANNEL_W) + fprintf(stderr, "w"); +} + + +#define GET_SRC0_REG(r0, r1) ((r0<<14)|(r1>>A1_SRC0_CHANNEL_W_SHIFT)) +#define GET_SRC1_REG(r0, r1) ((r0<<8)|(r1>>A2_SRC1_CHANNEL_W_SHIFT)) +#define GET_SRC2_REG(r) (r) + + +static void +print_arith_op(unsigned opcode, const unsigned * program) +{ + if (opcode != A0_NOP) { + print_dest_reg(program[0]); + if (program[0] & A0_DEST_SATURATE) + fprintf(stderr, " = SATURATE "); + else + fprintf(stderr, " = "); + } + + fprintf(stderr, "%s ", opcodes[opcode]); + + print_src_reg(GET_SRC0_REG(program[0], program[1])); + if (args[opcode] == 1) { + fprintf(stderr, "\n"); + return; + } + + fprintf(stderr, ", "); + print_src_reg(GET_SRC1_REG(program[1], program[2])); + if (args[opcode] == 2) { + fprintf(stderr, "\n"); + return; + } + + fprintf(stderr, ", "); + print_src_reg(GET_SRC2_REG(program[2])); + fprintf(stderr, "\n"); + return; +} + + +static void +print_tex_op(unsigned opcode, const unsigned * program) +{ + print_dest_reg(program[0] | A0_DEST_CHANNEL_ALL); + fprintf(stderr, " = "); + + fprintf(stderr, "%s ", opcodes[opcode]); + + fprintf(stderr, "S[%d],", program[0] & T0_SAMPLER_NR_MASK); + + print_reg_type_nr((program[1] >> T1_ADDRESS_REG_TYPE_SHIFT) & + REG_TYPE_MASK, + (program[1] >> T1_ADDRESS_REG_NR_SHIFT) & REG_NR_MASK); + fprintf(stderr, "\n"); +} + +static void +print_dcl_op(unsigned opcode, const unsigned * program) +{ + fprintf(stderr, "%s ", opcodes[opcode]); + print_dest_reg(program[0] | A0_DEST_CHANNEL_ALL); + fprintf(stderr, "\n"); +} + + +void +i915_disassemble_program(const unsigned * program, unsigned sz) +{ + unsigned size = program[0] & 0x1ff; + unsigned i; + + fprintf(stderr, "BEGIN\n"); + + if (size + 2 != sz) { + fprintf(stderr, "%s: program size mismatch %d/%d\n", __FUNCTION__, + size + 2, sz); + assert(0); + } + + program++; + for (i = 1; i < sz; i += 3, program += 3) { + unsigned opcode = program[0] & (0x1f << 24); + + if ((unsigned) opcode >= A0_NOP && opcode <= A0_SLT) + print_arith_op(opcode >> 24, program); + else if (opcode >= T0_TEXLD && opcode <= T0_TEXKILL) + print_tex_op(opcode >> 24, program); + else if (opcode == D0_DCL) + print_dcl_op(opcode >> 24, program); + else + fprintf(stderr, "Unknown opcode 0x%x\n", opcode); + } + + fprintf(stderr, "END\n\n"); +} diff --git a/src/mesa/pipe/i915simple/i915_debug.h b/src/mesa/pipe/i915simple/i915_debug.h new file mode 100644 index 0000000000..47a02401ee --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_debug.h @@ -0,0 +1,39 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef I915_DEBUG_H +#define I915_DEBUG_H + + +extern void i915_disassemble_program(const unsigned *program, unsigned sz); +extern void i915_print_ureg(const char *msg, unsigned ureg); + + +#endif diff --git a/src/mesa/pipe/i915simple/i915_prim_emit.c b/src/mesa/pipe/i915simple/i915_prim_emit.c new file mode 100644 index 0000000000..97e337451e --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_prim_emit.c @@ -0,0 +1,201 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "imports.h" +#include "macros.h" + +#include "pipe/draw/draw_private.h" + +#include "i915_context.h" +#include "i915_winsys.h" +#include "i915_reg.h" +#include "i915_state.h" + + + +/** + * Primitive emit to hardware. No support for vertex buffers or any + * nice fast paths. + */ +struct setup_stage { + struct draw_stage stage; /**< This must be first (base class) */ + + struct i915_context *i915; +}; + + + +/** + * Basically a cast wrapper. + */ +static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) +{ + return (struct setup_stage *)stage; +} + +static inline unsigned pack_ub4( unsigned char b0, + unsigned char b1, + unsigned char b2, + unsigned char b3 ) +{ + return ((((unsigned int)b0) << 0) | + (((unsigned int)b1) << 8) | + (((unsigned int)b2) << 16) | + (((unsigned int)b3) << 24)); +} + +static inline unsigned fui( float f ) +{ + union { + float f; + unsigned ui; + } fi; + + fi.f = f; + return fi.ui; +} + +static inline unsigned char float_to_ubyte( float f ) +{ + unsigned char ub; + UNCLAMPED_FLOAT_TO_UBYTE(ub, f); + return ub; +} + + +/* Hardcoded vertex format: xyz/rgba + */ +static inline void +emit_hw_vertex( unsigned *ptr, + struct vertex_header *vertex ) +{ + ptr[0] = fui( vertex->data[0][0] ); + ptr[1] = fui( vertex->data[0][1] ); + ptr[2] = fui( vertex->data[0][2] ); + + ptr[3] = pack_ub4( float_to_ubyte( vertex->data[1][0] ), + float_to_ubyte( vertex->data[1][1] ), + float_to_ubyte( vertex->data[1][2] ), + float_to_ubyte( vertex->data[1][3] ) ); +} + + + + +static inline void +emit_prim( struct draw_stage *stage, + struct prim_header *prim, + unsigned hwprim, + unsigned nr ) +{ + struct i915_context *i915 = setup_stage(stage)->i915; + struct i915_winsys *winsys = i915->winsys; + unsigned vertex_size = 4 * sizeof(int); + unsigned *ptr; + unsigned i; + + i915_emit_hardware_state( i915 ); + + ptr = winsys->batch_start( winsys, nr * vertex_size, 0 ); + if (ptr == 0) { + winsys->batch_flush( winsys ); + ptr = winsys->batch_start( winsys, nr * vertex_size, 0 ); + if (ptr == 0) { + assert(0); + return; + } + } + + /* Emit each triangle as a single primitive. I told you this was + * simple. + */ + *ptr++ = (_3DPRIMITIVE | + hwprim | + ((4 + vertex_size * nr)/4 - 2)); + + for (i = 0; i < nr; i++) { + emit_hw_vertex(ptr, prim->v[i]); + ptr += vertex_size / sizeof(int); + } +} + + +static void +setup_tri( struct draw_stage *stage, struct prim_header *prim ) +{ + emit_prim( stage, prim, PRIM3D_TRILIST, 3 ); +} + + +static void +setup_line(struct draw_stage *stage, struct prim_header *prim) +{ + emit_prim( stage, prim, PRIM3D_LINELIST, 2 ); +} + + +static void +setup_point(struct draw_stage *stage, struct prim_header *prim) +{ + emit_prim( stage, prim, PRIM3D_POINTLIST, 1 ); +} + + + +static void setup_begin( struct draw_stage *stage ) +{ +} + + +static void setup_end( struct draw_stage *stage ) +{ +} + +static void reset_stipple_counter( struct draw_stage *stage ) +{ +} + + +/** + * Create a new primitive setup/render stage. + */ +struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ) +{ + struct setup_stage *setup = CALLOC_STRUCT(setup_stage); + + setup->i915 = i915; + setup->stage.draw = i915->draw; + setup->stage.begin = setup_begin; + setup->stage.point = setup_point; + setup->stage.line = setup_line; + setup->stage.tri = setup_tri; + setup->stage.end = setup_end; + setup->stage.reset_stipple_counter = reset_stipple_counter; + + return &setup->stage; +} diff --git a/src/mesa/pipe/i915simple/i915_reg.h b/src/mesa/pipe/i915simple/i915_reg.h new file mode 100644 index 0000000000..0776b75ef9 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_reg.h @@ -0,0 +1,965 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef I915_REG_H +#define I915_REG_H + + +#define I915_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value) + +#define CMD_3D (0x3<<29) + +#define PRIM3D_INLINE (CMD_3D | (0x1f<<24)) +#define PRIM3D_TRILIST (0x0<<18) +#define PRIM3D_TRISTRIP (0x1<<18) +#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) +#define PRIM3D_TRIFAN (0x3<<18) +#define PRIM3D_POLY (0x4<<18) +#define PRIM3D_LINELIST (0x5<<18) +#define PRIM3D_LINESTRIP (0x6<<18) +#define PRIM3D_RECTLIST (0x7<<18) +#define PRIM3D_POINTLIST (0x8<<18) +#define PRIM3D_DIB (0x9<<18) +#define PRIM3D_CLEAR_RECT (0xa<<18) +#define PRIM3D_ZONE_INIT (0xd<<18) +#define PRIM3D_MASK (0x1f<<18) + +/* p137 */ +#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24)) +#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16) +#define AA_LINE_ECAAR_WIDTH_0_5 0 +#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14) +#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14) +#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14) +#define AA_LINE_REGION_WIDTH_ENABLE (1<<8) +#define AA_LINE_REGION_WIDTH_0_5 0 +#define AA_LINE_REGION_WIDTH_1_0 (1<<6) +#define AA_LINE_REGION_WIDTH_2_0 (2<<6) +#define AA_LINE_REGION_WIDTH_4_0 (3<<6) + +/* 3DSTATE_BACKFACE_STENCIL_OPS, p138*/ +#define _3DSTATE_BACKFACE_STENCIL_OPS (CMD_3D | (0x8<<24)) +#define BFO_ENABLE_STENCIL_REF (1<<23) +#define BFO_STENCIL_REF_SHIFT 15 +#define BFO_STENCIL_REF_MASK (0xff<<15) +#define BFO_ENABLE_STENCIL_FUNCS (1<<14) +#define BFO_STENCIL_TEST_SHIFT 11 +#define BFO_STENCIL_TEST_MASK (0x7<<11) +#define BFO_STENCIL_FAIL_SHIFT 8 +#define BFO_STENCIL_FAIL_MASK (0x7<<8) +#define BFO_STENCIL_PASS_Z_FAIL_SHIFT 5 +#define BFO_STENCIL_PASS_Z_FAIL_MASK (0x7<<5) +#define BFO_STENCIL_PASS_Z_PASS_SHIFT 2 +#define BFO_STENCIL_PASS_Z_PASS_MASK (0x7<<2) +#define BFO_ENABLE_STENCIL_TWO_SIDE (1<<1) +#define BFO_STENCIL_TWO_SIDE (1<<0) + + +/* 3DSTATE_BACKFACE_STENCIL_MASKS, p140 */ +#define _3DSTATE_BACKFACE_STENCIL_MASKS (CMD_3D | (0x9<<24)) +#define BFM_ENABLE_STENCIL_TEST_MASK (1<<17) +#define BFM_ENABLE_STENCIL_WRITE_MASK (1<<16) +#define BFM_STENCIL_TEST_MASK_SHIFT 8 +#define BFM_STENCIL_TEST_MASK_MASK (0xff<<8) +#define BFM_STENCIL_WRITE_MASK_SHIFT 0 +#define BFM_STENCIL_WRITE_MASK_MASK (0xff<<0) + + + +/* 3DSTATE_BIN_CONTROL p141 */ + +/* p143 */ +#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) +/* Dword 1 */ +#define BUF_3D_ID_COLOR_BACK (0x3<<24) +#define BUF_3D_ID_DEPTH (0x7<<24) +#define BUF_3D_USE_FENCE (1<<23) +#define BUF_3D_TILED_SURFACE (1<<22) +#define BUF_3D_TILE_WALK_X 0 +#define BUF_3D_TILE_WALK_Y (1<<21) +#define BUF_3D_PITCH(x) (((x)/4)<<2) +/* Dword 2 */ +#define BUF_3D_ADDR(x) ((x) & ~0x3) + + +/* 3DSTATE_CHROMA_KEY */ + +/* 3DSTATE_CLEAR_PARAMETERS, p150 */ +#define _3DSTATE_CLEAR_PARAMETERS (CMD_3D | (0x1d<<24) | (0x9c<<16) | 5) +/* Dword 1 */ +#define CLEARPARAM_CLEAR_RECT (1 << 16) +#define CLEARPARAM_ZONE_INIT (0 << 16) +#define CLEARPARAM_WRITE_COLOR (1 << 2) +#define CLEARPARAM_WRITE_DEPTH (1 << 1) +#define CLEARPARAM_WRITE_STENCIL (1 << 0) + +/* 3DSTATE_CONSTANT_BLEND_COLOR, p153 */ +#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16)) + + + +/* 3DSTATE_COORD_SET_BINDINGS, p154 */ +#define _3DSTATE_COORD_SET_BINDINGS (CMD_3D | (0x16<<24)) +#define CSB_TCB(iunit, eunit) ((eunit)<<(iunit*3)) + +/* p156 */ +#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16)) + +/* p157 */ +#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16)) + +/* p158 */ +#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16)) + + +/* 3DSTATE_DEPTH_OFFSET_SCALE, p159 */ +#define _3DSTATE_DEPTH_OFFSET_SCALE (CMD_3D | (0x1d<<24) | (0x97<<16)) +/* scale in dword 1 */ + + +/* 3DSTATE_DEPTH_SUBRECT_DISABLE, p160 */ +#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<<19) | 0x2) + +/* p161 */ +#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) +/* Dword 1 */ +#define TEX_DEFAULT_COLOR_OGL (0<<30) +#define TEX_DEFAULT_COLOR_D3D (1<<30) +#define ZR_EARLY_DEPTH (1<<29) +#define LOD_PRECLAMP_OGL (1<<28) +#define LOD_PRECLAMP_D3D (0<<28) +#define DITHER_FULL_ALWAYS (0<<26) +#define DITHER_FULL_ON_FB_BLEND (1<<26) +#define DITHER_CLAMPED_ALWAYS (2<<26) +#define LINEAR_GAMMA_BLEND_32BPP (1<<25) +#define DEBUG_DISABLE_ENH_DITHER (1<<24) +#define DSTORG_HORT_BIAS(x) ((x)<<20) +#define DSTORG_VERT_BIAS(x) ((x)<<16) +#define COLOR_4_2_2_CHNL_WRT_ALL 0 +#define COLOR_4_2_2_CHNL_WRT_Y (1<<12) +#define COLOR_4_2_2_CHNL_WRT_CR (2<<12) +#define COLOR_4_2_2_CHNL_WRT_CB (3<<12) +#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12) +#define COLOR_BUF_8BIT 0 +#define COLOR_BUF_RGB555 (1<<8) +#define COLOR_BUF_RGB565 (2<<8) +#define COLOR_BUF_ARGB8888 (3<<8) +#define DEPTH_FRMT_16_FIXED 0 +#define DEPTH_FRMT_16_FLOAT (1<<2) +#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2) +#define VERT_LINE_STRIDE_1 (1<<1) +#define VERT_LINE_STRIDE_0 (0<<1) +#define VERT_LINE_STRIDE_OFS_1 1 +#define VERT_LINE_STRIDE_OFS_0 0 + +/* p166 */ +#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3) +/* Dword 1 */ +#define DRAW_RECT_DIS_DEPTH_OFS (1<<30) +#define DRAW_DITHER_OFS_X(x) ((x)<<26) +#define DRAW_DITHER_OFS_Y(x) ((x)<<24) +/* Dword 2 */ +#define DRAW_YMIN(x) ((x)<<16) +#define DRAW_XMIN(x) (x) +/* Dword 3 */ +#define DRAW_YMAX(x) ((x)<<16) +#define DRAW_XMAX(x) (x) +/* Dword 4 */ +#define DRAW_YORG(x) ((x)<<16) +#define DRAW_XORG(x) (x) + + +/* 3DSTATE_FILTER_COEFFICIENTS_4X4, p170 */ + +/* 3DSTATE_FILTER_COEFFICIENTS_6X5, p172 */ + + +/* _3DSTATE_FOG_COLOR, p173 */ +#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24)) +#define FOG_COLOR_RED(x) ((x)<<16) +#define FOG_COLOR_GREEN(x) ((x)<<8) +#define FOG_COLOR_BLUE(x) (x) + +/* _3DSTATE_FOG_MODE, p174 */ +#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2) +/* Dword 1 */ +#define FMC1_FOGFUNC_MODIFY_ENABLE (1<<31) +#define FMC1_FOGFUNC_VERTEX (0<<28) +#define FMC1_FOGFUNC_PIXEL_EXP (1<<28) +#define FMC1_FOGFUNC_PIXEL_EXP2 (2<<28) +#define FMC1_FOGFUNC_PIXEL_LINEAR (3<<28) +#define FMC1_FOGFUNC_MASK (3<<28) +#define FMC1_FOGINDEX_MODIFY_ENABLE (1<<27) +#define FMC1_FOGINDEX_Z (0<<25) +#define FMC1_FOGINDEX_W (1<<25) +#define FMC1_C1_C2_MODIFY_ENABLE (1<<24) +#define FMC1_DENSITY_MODIFY_ENABLE (1<<23) +#define FMC1_C1_ONE (1<<13) +#define FMC1_C1_MASK (0xffff<<4) +/* Dword 2 */ +#define FMC2_C2_ONE (1<<16) +/* Dword 3 */ +#define FMC3_D_ONE (1<<16) + + + +/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p177 */ +#define _3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24)) +#define IAB_MODIFY_ENABLE (1<<23) +#define IAB_ENABLE (1<<22) +#define IAB_MODIFY_FUNC (1<<21) +#define IAB_FUNC_SHIFT 16 +#define IAB_MODIFY_SRC_FACTOR (1<<11) +#define IAB_SRC_FACTOR_SHIFT 6 +#define IAB_SRC_FACTOR_MASK (BLENDFACT_MASK<<6) +#define IAB_MODIFY_DST_FACTOR (1<<5) +#define IAB_DST_FACTOR_SHIFT 0 +#define IAB_DST_FACTOR_MASK (BLENDFACT_MASK<<0) + + +#define BLENDFUNC_ADD 0x0 +#define BLENDFUNC_SUBTRACT 0x1 +#define BLENDFUNC_REVERSE_SUBTRACT 0x2 +#define BLENDFUNC_MIN 0x3 +#define BLENDFUNC_MAX 0x4 +#define BLENDFUNC_MASK 0x7 + +/* 3DSTATE_LOAD_INDIRECT, p180 */ + +#define _3DSTATE_LOAD_INDIRECT (CMD_3D|(0x1d<<24)|(0x7<<16)) +#define LI0_STATE_STATIC_INDIRECT (0x01<<8) +#define LI0_STATE_DYNAMIC_INDIRECT (0x02<<8) +#define LI0_STATE_SAMPLER (0x04<<8) +#define LI0_STATE_MAP (0x08<<8) +#define LI0_STATE_PROGRAM (0x10<<8) +#define LI0_STATE_CONSTANTS (0x20<<8) + +#define SIS0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define SIS0_FORCE_LOAD (1<<1) +#define SIS0_BUFFER_VALID (1<<0) +#define SIS1_BUFFER_LENGTH(x) ((x)&0xff) + +#define DIS0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define DIS0_BUFFER_RESET (1<<1) +#define DIS0_BUFFER_VALID (1<<0) + +#define SSB0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define SSB0_FORCE_LOAD (1<<1) +#define SSB0_BUFFER_VALID (1<<0) +#define SSB1_BUFFER_LENGTH(x) ((x)&0xff) + +#define MSB0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define MSB0_FORCE_LOAD (1<<1) +#define MSB0_BUFFER_VALID (1<<0) +#define MSB1_BUFFER_LENGTH(x) ((x)&0xff) + +#define PSP0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define PSP0_FORCE_LOAD (1<<1) +#define PSP0_BUFFER_VALID (1<<0) +#define PSP1_BUFFER_LENGTH(x) ((x)&0xff) + +#define PSC0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define PSC0_FORCE_LOAD (1<<1) +#define PSC0_BUFFER_VALID (1<<0) +#define PSC1_BUFFER_LENGTH(x) ((x)&0xff) + + + + + +/* _3DSTATE_RASTERIZATION_RULES */ +#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24)) +#define ENABLE_POINT_RASTER_RULE (1<<15) +#define OGL_POINT_RASTER_RULE (1<<13) +#define ENABLE_TEXKILL_3D_4D (1<<10) +#define TEXKILL_3D (0<<9) +#define TEXKILL_4D (1<<9) +#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) +#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) +#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) +#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) + +/* _3DSTATE_SCISSOR_ENABLE, p256 */ +#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19)) +#define ENABLE_SCISSOR_RECT ((1<<1) | 1) +#define DISABLE_SCISSOR_RECT (1<<1) + +/* _3DSTATE_SCISSOR_RECTANGLE_0, p257 */ +#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1) +/* Dword 1 */ +#define SCISSOR_RECT_0_YMIN(x) ((x)<<16) +#define SCISSOR_RECT_0_XMIN(x) (x) +/* Dword 2 */ +#define SCISSOR_RECT_0_YMAX(x) ((x)<<16) +#define SCISSOR_RECT_0_XMAX(x) (x) + +/* p189 */ +#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 ((0x3<<29)|(0x1d<<24)|(0x04<<16)) +#define I1_LOAD_S(n) (1<<(4+n)) + +#define S0_VB_OFFSET_MASK 0xffffffc +#define S0_AUTO_CACHE_INV_DISABLE (1<<0) + +#define S1_VERTEX_WIDTH_SHIFT 24 +#define S1_VERTEX_WIDTH_MASK (0x3f<<24) +#define S1_VERTEX_PITCH_SHIFT 16 +#define S1_VERTEX_PITCH_MASK (0x3f<<16) + +#define TEXCOORDFMT_2D 0x0 +#define TEXCOORDFMT_3D 0x1 +#define TEXCOORDFMT_4D 0x2 +#define TEXCOORDFMT_1D 0x3 +#define TEXCOORDFMT_2D_16 0x4 +#define TEXCOORDFMT_4D_16 0x5 +#define TEXCOORDFMT_NOT_PRESENT 0xf +#define S2_TEXCOORD_FMT0_MASK 0xf +#define S2_TEXCOORD_FMT1_SHIFT 4 +#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4)) +#define S2_TEXCOORD_NONE (~0) + +/* S3 not interesting */ + +#define S4_POINT_WIDTH_SHIFT 23 +#define S4_POINT_WIDTH_MASK (0x1ff<<23) +#define S4_LINE_WIDTH_SHIFT 19 +#define S4_LINE_WIDTH_ONE (0x2<<19) +#define S4_LINE_WIDTH_MASK (0xf<<19) +#define S4_FLATSHADE_ALPHA (1<<18) +#define S4_FLATSHADE_FOG (1<<17) +#define S4_FLATSHADE_SPECULAR (1<<16) +#define S4_FLATSHADE_COLOR (1<<15) +#define S4_CULLMODE_BOTH (0<<13) +#define S4_CULLMODE_NONE (1<<13) +#define S4_CULLMODE_CW (2<<13) +#define S4_CULLMODE_CCW (3<<13) +#define S4_CULLMODE_MASK (3<<13) +#define S4_VFMT_POINT_WIDTH (1<<12) +#define S4_VFMT_SPEC_FOG (1<<11) +#define S4_VFMT_COLOR (1<<10) +#define S4_VFMT_DEPTH_OFFSET (1<<9) +#define S4_VFMT_XYZ (1<<6) +#define S4_VFMT_XYZW (2<<6) +#define S4_VFMT_XY (3<<6) +#define S4_VFMT_XYW (4<<6) +#define S4_VFMT_XYZW_MASK (7<<6) +#define S4_FORCE_DEFAULT_DIFFUSE (1<<5) +#define S4_FORCE_DEFAULT_SPECULAR (1<<4) +#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3) +#define S4_VFMT_FOG_PARAM (1<<2) +#define S4_SPRITE_POINT_ENABLE (1<<1) +#define S4_LINE_ANTIALIAS_ENABLE (1<<0) + +#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ + S4_VFMT_SPEC_FOG | \ + S4_VFMT_COLOR | \ + S4_VFMT_DEPTH_OFFSET | \ + S4_VFMT_XYZW_MASK | \ + S4_VFMT_FOG_PARAM) + + +#define S5_WRITEDISABLE_ALPHA (1<<31) +#define S5_WRITEDISABLE_RED (1<<30) +#define S5_WRITEDISABLE_GREEN (1<<29) +#define S5_WRITEDISABLE_BLUE (1<<28) +#define S5_WRITEDISABLE_MASK (0xf<<28) +#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27) +#define S5_LAST_PIXEL_ENABLE (1<<26) +#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25) +#define S5_FOG_ENABLE (1<<24) +#define S5_STENCIL_REF_SHIFT 16 +#define S5_STENCIL_REF_MASK (0xff<<16) +#define S5_STENCIL_TEST_FUNC_SHIFT 13 +#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13) +#define S5_STENCIL_FAIL_SHIFT 10 +#define S5_STENCIL_FAIL_MASK (0x7<<10) +#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7 +#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7) +#define S5_STENCIL_PASS_Z_PASS_SHIFT 4 +#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4) +#define S5_STENCIL_WRITE_ENABLE (1<<3) +#define S5_STENCIL_TEST_ENABLE (1<<2) +#define S5_COLOR_DITHER_ENABLE (1<<1) +#define S5_LOGICOP_ENABLE (1<<0) + + +#define S6_ALPHA_TEST_ENABLE (1<<31) +#define S6_ALPHA_TEST_FUNC_SHIFT 28 +#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28) +#define S6_ALPHA_REF_SHIFT 20 +#define S6_ALPHA_REF_MASK (0xff<<20) +#define S6_DEPTH_TEST_ENABLE (1<<19) +#define S6_DEPTH_TEST_FUNC_SHIFT 16 +#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16) +#define S6_CBUF_BLEND_ENABLE (1<<15) +#define S6_CBUF_BLEND_FUNC_SHIFT 12 +#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12) +#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8 +#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8) +#define S6_CBUF_DST_BLEND_FACT_SHIFT 4 +#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4) +#define S6_DEPTH_WRITE_ENABLE (1<<3) +#define S6_COLOR_WRITE_ENABLE (1<<2) +#define S6_TRISTRIP_PV_SHIFT 0 +#define S6_TRISTRIP_PV_MASK (0x3<<0) + +#define S7_DEPTH_OFFSET_CONST_MASK ~0 + + + +#define DST_BLND_FACT(f) ((f)<<S6_CBUF_DST_BLEND_FACT_SHIFT) +#define SRC_BLND_FACT(f) ((f)<<S6_CBUF_SRC_BLEND_FACT_SHIFT) +#define DST_ABLND_FACT(f) ((f)<<IAB_DST_FACTOR_SHIFT) +#define SRC_ABLND_FACT(f) ((f)<<IAB_SRC_FACTOR_SHIFT) + + + + +/* 3DSTATE_MAP_DEINTERLACER_PARAMETERS */ + +/* 3DSTATE_MAP_PALETTE_LOAD_32, p206 */ +#define _3DSTATE_MAP_PALETTE_LOAD_32 (CMD_3D|(0x1d<<24)|(0x8f<<16)) +/* subsequent dwords up to length (max 16) are ARGB8888 color values */ + +/* _3DSTATE_MODES_4, p218 */ +#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x0d<<24)) +#define ENABLE_LOGIC_OP_FUNC (1<<23) +#define LOGIC_OP_FUNC(x) ((x)<<18) +#define LOGICOP_MASK (0xf<<18) +#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) +#define ENABLE_STENCIL_TEST_MASK (1<<17) +#define STENCIL_TEST_MASK(x) (((x)&0xff)<<8) +#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff)) +#define ENABLE_STENCIL_WRITE_MASK (1<<16) +#define STENCIL_WRITE_MASK(x) ((x)&0xff) + +/* _3DSTATE_MODES_5, p220 */ +#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24)) +#define PIPELINE_FLUSH_RENDER_CACHE (1<<18) +#define PIPELINE_FLUSH_TEXTURE_CACHE (1<<16) + + +/* p221 */ +#define _3DSTATE_PIXEL_SHADER_CONSTANTS (CMD_3D|(0x1d<<24)|(0x6<<16)) +#define PS1_REG(n) (1<<(n)) +#define PS2_CONST_X(n) (n) +#define PS3_CONST_Y(n) (n) +#define PS4_CONST_Z(n) (n) +#define PS5_CONST_W(n) (n) + +/* p222 */ + + +#define I915_MAX_TEX_INDIRECT 4 +#define I915_MAX_TEX_INSN 32 +#define I915_MAX_ALU_INSN 64 +#define I915_MAX_DECL_INSN 27 +#define I915_MAX_TEMPORARY 16 + + +/* Each instruction is 3 dwords long, though most don't require all + * this space. Maximum of 123 instructions. Smaller maxes per insn + * type. + */ +#define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) + +#define REG_TYPE_R 0 /* temporary regs, no need to + * dcl, must be written before + * read -- Preserved between + * phases. + */ +#define REG_TYPE_T 1 /* Interpolated values, must be + * dcl'ed before use. + * + * 0..7: texture coord, + * 8: diffuse spec, + * 9: specular color, + * 10: fog parameter in w. + */ +#define REG_TYPE_CONST 2 /* Restriction: only one const + * can be referenced per + * instruction, though it may be + * selected for multiple inputs. + * Constants not initialized + * default to zero. + */ +#define REG_TYPE_S 3 /* sampler */ +#define REG_TYPE_OC 4 /* output color (rgba) */ +#define REG_TYPE_OD 5 /* output depth (w), xyz are + * temporaries. If not written, + * interpolated depth is used? + */ +#define REG_TYPE_U 6 /* unpreserved temporaries */ +#define REG_TYPE_MASK 0x7 +#define REG_NR_MASK 0xf + + +/* REG_TYPE_T: + */ +#define T_TEX0 0 +#define T_TEX1 1 +#define T_TEX2 2 +#define T_TEX3 3 +#define T_TEX4 4 +#define T_TEX5 5 +#define T_TEX6 6 +#define T_TEX7 7 +#define T_DIFFUSE 8 +#define T_SPECULAR 9 +#define T_FOG_W 10 /* interpolated fog is in W coord */ + +/* Arithmetic instructions */ + +/* .replicate_swizzle == selection and replication of a particular + * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww + */ +#define A0_NOP (0x0<<24) /* no operation */ +#define A0_ADD (0x1<<24) /* dst = src0 + src1 */ +#define A0_MOV (0x2<<24) /* dst = src0 */ +#define A0_MUL (0x3<<24) /* dst = src0 * src1 */ +#define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ +#define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ +#define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ +#define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ +#define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ +#define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ +#define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ +#define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ +#define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ +#define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ +#define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ +#define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ +#define A0_FLR (0x10<<24) /* dst = floor(src0) */ +#define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ +#define A0_TRC (0x12<<24) /* dst = int(src0) */ +#define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ +#define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ +#define A0_DEST_SATURATE (1<<22) +#define A0_DEST_TYPE_SHIFT 19 +/* Allow: R, OC, OD, U */ +#define A0_DEST_NR_SHIFT 14 +/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ +#define A0_DEST_CHANNEL_X (1<<10) +#define A0_DEST_CHANNEL_Y (2<<10) +#define A0_DEST_CHANNEL_Z (4<<10) +#define A0_DEST_CHANNEL_W (8<<10) +#define A0_DEST_CHANNEL_ALL (0xf<<10) +#define A0_DEST_CHANNEL_SHIFT 10 +#define A0_SRC0_TYPE_SHIFT 7 +#define A0_SRC0_NR_SHIFT 2 + +#define A0_DEST_CHANNEL_XY (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y) +#define A0_DEST_CHANNEL_XYZ (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z) + + +#define SRC_X 0 +#define SRC_Y 1 +#define SRC_Z 2 +#define SRC_W 3 +#define SRC_ZERO 4 +#define SRC_ONE 5 + +#define A1_SRC0_CHANNEL_X_NEGATE (1<<31) +#define A1_SRC0_CHANNEL_X_SHIFT 28 +#define A1_SRC0_CHANNEL_Y_NEGATE (1<<27) +#define A1_SRC0_CHANNEL_Y_SHIFT 24 +#define A1_SRC0_CHANNEL_Z_NEGATE (1<<23) +#define A1_SRC0_CHANNEL_Z_SHIFT 20 +#define A1_SRC0_CHANNEL_W_NEGATE (1<<19) +#define A1_SRC0_CHANNEL_W_SHIFT 16 +#define A1_SRC1_TYPE_SHIFT 13 +#define A1_SRC1_NR_SHIFT 8 +#define A1_SRC1_CHANNEL_X_NEGATE (1<<7) +#define A1_SRC1_CHANNEL_X_SHIFT 4 +#define A1_SRC1_CHANNEL_Y_NEGATE (1<<3) +#define A1_SRC1_CHANNEL_Y_SHIFT 0 + +#define A2_SRC1_CHANNEL_Z_NEGATE (1<<31) +#define A2_SRC1_CHANNEL_Z_SHIFT 28 +#define A2_SRC1_CHANNEL_W_NEGATE (1<<27) +#define A2_SRC1_CHANNEL_W_SHIFT 24 +#define A2_SRC2_TYPE_SHIFT 21 +#define A2_SRC2_NR_SHIFT 16 +#define A2_SRC2_CHANNEL_X_NEGATE (1<<15) +#define A2_SRC2_CHANNEL_X_SHIFT 12 +#define A2_SRC2_CHANNEL_Y_NEGATE (1<<11) +#define A2_SRC2_CHANNEL_Y_SHIFT 8 +#define A2_SRC2_CHANNEL_Z_NEGATE (1<<7) +#define A2_SRC2_CHANNEL_Z_SHIFT 4 +#define A2_SRC2_CHANNEL_W_NEGATE (1<<3) +#define A2_SRC2_CHANNEL_W_SHIFT 0 + + + +/* Texture instructions */ +#define T0_TEXLD (0x15<<24) /* Sample texture using predeclared + * sampler and address, and output + * filtered texel data to destination + * register */ +#define T0_TEXLDP (0x16<<24) /* Same as texld but performs a + * perspective divide of the texture + * coordinate .xyz values by .w before + * sampling. */ +#define T0_TEXLDB (0x17<<24) /* Same as texld but biases the + * computed LOD by w. Only S4.6 two's + * comp is used. This implies that a + * float to fixed conversion is + * done. */ +#define T0_TEXKILL (0x18<<24) /* Does not perform a sampling + * operation. Simply kills the pixel + * if any channel of the address + * register is < 0.0. */ +#define T0_DEST_TYPE_SHIFT 19 +/* Allow: R, OC, OD, U */ +/* Note: U (unpreserved) regs do not retain their values between + * phases (cannot be used for feedback) + * + * Note: oC and OD registers can only be used as the destination of a + * texture instruction once per phase (this is an implementation + * restriction). + */ +#define T0_DEST_NR_SHIFT 14 +/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ +#define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ +#define T0_SAMPLER_NR_MASK (0xf<<0) + +#define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ +/* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */ +#define T1_ADDRESS_REG_NR_SHIFT 17 +#define T2_MBZ 0 + +/* Declaration instructions */ +#define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) + * register or an s (sampler) + * register. */ +#define D0_SAMPLE_TYPE_SHIFT 22 +#define D0_SAMPLE_TYPE_2D (0x0<<22) +#define D0_SAMPLE_TYPE_CUBE (0x1<<22) +#define D0_SAMPLE_TYPE_VOLUME (0x2<<22) +#define D0_SAMPLE_TYPE_MASK (0x3<<22) + +#define D0_TYPE_SHIFT 19 +/* Allow: T, S */ +#define D0_NR_SHIFT 14 +/* Allow T: 0..10, S: 0..15 */ +#define D0_CHANNEL_X (1<<10) +#define D0_CHANNEL_Y (2<<10) +#define D0_CHANNEL_Z (4<<10) +#define D0_CHANNEL_W (8<<10) +#define D0_CHANNEL_ALL (0xf<<10) +#define D0_CHANNEL_NONE (0<<10) + +#define D0_CHANNEL_XY (D0_CHANNEL_X|D0_CHANNEL_Y) +#define D0_CHANNEL_XYZ (D0_CHANNEL_XY|D0_CHANNEL_Z) + +/* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse + * or specular declarations. + * + * For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw) + * + * Must be zero for S (sampler) dcls + */ +#define D1_MBZ 0 +#define D2_MBZ 0 + + + +/* p207 */ +#define _3DSTATE_MAP_STATE (CMD_3D|(0x1d<<24)|(0x0<<16)) + +#define MS1_MAPMASK_SHIFT 0 +#define MS1_MAPMASK_MASK (0x8fff<<0) + +#define MS2_UNTRUSTED_SURFACE (1<<31) +#define MS2_ADDRESS_MASK 0xfffffffc +#define MS2_VERTICAL_LINE_STRIDE (1<<1) +#define MS2_VERTICAL_OFFSET (1<<1) + +#define MS3_HEIGHT_SHIFT 21 +#define MS3_WIDTH_SHIFT 10 +#define MS3_PALETTE_SELECT (1<<9) +#define MS3_MAPSURF_FORMAT_SHIFT 7 +#define MS3_MAPSURF_FORMAT_MASK (0x7<<7) +#define MAPSURF_8BIT (1<<7) +#define MAPSURF_16BIT (2<<7) +#define MAPSURF_32BIT (3<<7) +#define MAPSURF_422 (5<<7) +#define MAPSURF_COMPRESSED (6<<7) +#define MAPSURF_4BIT_INDEXED (7<<7) +#define MS3_MT_FORMAT_MASK (0x7 << 3) +#define MS3_MT_FORMAT_SHIFT 3 +#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */ +#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */ +#define MT_8BIT_L8 (1<<3) +#define MT_8BIT_A8 (4<<3) +#define MT_8BIT_MONO8 (5<<3) +#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */ +#define MT_16BIT_ARGB1555 (1<<3) +#define MT_16BIT_ARGB4444 (2<<3) +#define MT_16BIT_AY88 (3<<3) +#define MT_16BIT_88DVDU (5<<3) +#define MT_16BIT_BUMP_655LDVDU (6<<3) +#define MT_16BIT_I16 (7<<3) +#define MT_16BIT_L16 (8<<3) +#define MT_16BIT_A16 (9<<3) +#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */ +#define MT_32BIT_ABGR8888 (1<<3) +#define MT_32BIT_XRGB8888 (2<<3) +#define MT_32BIT_XBGR8888 (3<<3) +#define MT_32BIT_QWVU8888 (4<<3) +#define MT_32BIT_AXVU8888 (5<<3) +#define MT_32BIT_LXVU8888 (6<<3) +#define MT_32BIT_XLVU8888 (7<<3) +#define MT_32BIT_ARGB2101010 (8<<3) +#define MT_32BIT_ABGR2101010 (9<<3) +#define MT_32BIT_AWVU2101010 (0xA<<3) +#define MT_32BIT_GR1616 (0xB<<3) +#define MT_32BIT_VU1616 (0xC<<3) +#define MT_32BIT_xI824 (0xD<<3) +#define MT_32BIT_xA824 (0xE<<3) +#define MT_32BIT_xL824 (0xF<<3) +#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ +#define MT_422_YCRCB_NORMAL (1<<3) +#define MT_422_YCRCB_SWAPUV (2<<3) +#define MT_422_YCRCB_SWAPUVY (3<<3) +#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */ +#define MT_COMPRESS_DXT2_3 (1<<3) +#define MT_COMPRESS_DXT4_5 (2<<3) +#define MT_COMPRESS_FXT1 (3<<3) +#define MT_COMPRESS_DXT1_RGB (4<<3) +#define MS3_USE_FENCE_REGS (1<<2) +#define MS3_TILED_SURFACE (1<<1) +#define MS3_TILE_WALK (1<<0) + +#define MS4_PITCH_SHIFT 21 +#define MS4_CUBE_FACE_ENA_NEGX (1<<20) +#define MS4_CUBE_FACE_ENA_POSX (1<<19) +#define MS4_CUBE_FACE_ENA_NEGY (1<<18) +#define MS4_CUBE_FACE_ENA_POSY (1<<17) +#define MS4_CUBE_FACE_ENA_NEGZ (1<<16) +#define MS4_CUBE_FACE_ENA_POSZ (1<<15) +#define MS4_CUBE_FACE_ENA_MASK (0x3f<<15) +#define MS4_MAX_LOD_SHIFT 9 +#define MS4_MAX_LOD_MASK (0x3f<<9) +#define MS4_MIP_LAYOUT_LEGACY (0<<8) +#define MS4_MIP_LAYOUT_BELOW_LPT (0<<8) +#define MS4_MIP_LAYOUT_RIGHT_LPT (1<<8) +#define MS4_VOLUME_DEPTH_SHIFT 0 +#define MS4_VOLUME_DEPTH_MASK (0xff<<0) + +/* p244 */ +#define _3DSTATE_SAMPLER_STATE (CMD_3D|(0x1d<<24)|(0x1<<16)) + +#define SS1_MAPMASK_SHIFT 0 +#define SS1_MAPMASK_MASK (0x8fff<<0) + +#define SS2_REVERSE_GAMMA_ENABLE (1<<31) +#define SS2_PACKED_TO_PLANAR_ENABLE (1<<30) +#define SS2_COLORSPACE_CONVERSION (1<<29) +#define SS2_CHROMAKEY_SHIFT 27 +#define SS2_BASE_MIP_LEVEL_SHIFT 22 +#define SS2_BASE_MIP_LEVEL_MASK (0x1f<<22) +#define SS2_MIP_FILTER_SHIFT 20 +#define SS2_MIP_FILTER_MASK (0x3<<20) +#define MIPFILTER_NONE 0 +#define MIPFILTER_NEAREST 1 +#define MIPFILTER_LINEAR 3 +#define SS2_MAG_FILTER_SHIFT 17 +#define SS2_MAG_FILTER_MASK (0x7<<17) +#define FILTER_NEAREST 0 +#define FILTER_LINEAR 1 +#define FILTER_ANISOTROPIC 2 +#define FILTER_4X4_1 3 +#define FILTER_4X4_2 4 +#define FILTER_4X4_FLAT 5 +#define FILTER_6X5_MONO 6 /* XXX - check */ +#define SS2_MIN_FILTER_SHIFT 14 +#define SS2_MIN_FILTER_MASK (0x7<<14) +#define SS2_LOD_BIAS_SHIFT 5 +#define SS2_LOD_BIAS_ONE (0x10<<5) +#define SS2_LOD_BIAS_MASK (0x1ff<<5) +/* Shadow requires: + * MT_X8{I,L,A}24 or MT_{I,L,A}16 texture format + * FILTER_4X4_x MIN and MAG filters + */ +#define SS2_SHADOW_ENABLE (1<<4) +#define SS2_MAX_ANISO_MASK (1<<3) +#define SS2_MAX_ANISO_2 (0<<3) +#define SS2_MAX_ANISO_4 (1<<3) +#define SS2_SHADOW_FUNC_SHIFT 0 +#define SS2_SHADOW_FUNC_MASK (0x7<<0) +/* SS2_SHADOW_FUNC values: see COMPAREFUNC_* */ + +#define SS3_MIN_LOD_SHIFT 24 +#define SS3_MIN_LOD_ONE (0x10<<24) +#define SS3_MIN_LOD_MASK (0xff<<24) +#define SS3_KILL_PIXEL_ENABLE (1<<17) +#define SS3_TCX_ADDR_MODE_SHIFT 12 +#define SS3_TCX_ADDR_MODE_MASK (0x7<<12) +#define TEXCOORDMODE_WRAP 0 +#define TEXCOORDMODE_MIRROR 1 +#define TEXCOORDMODE_CLAMP_EDGE 2 +#define TEXCOORDMODE_CUBE 3 +#define TEXCOORDMODE_CLAMP_BORDER 4 +#define TEXCOORDMODE_MIRROR_ONCE 5 +#define SS3_TCY_ADDR_MODE_SHIFT 9 +#define SS3_TCY_ADDR_MODE_MASK (0x7<<9) +#define SS3_TCZ_ADDR_MODE_SHIFT 6 +#define SS3_TCZ_ADDR_MODE_MASK (0x7<<6) +#define SS3_NORMALIZED_COORDS (1<<5) +#define SS3_TEXTUREMAP_INDEX_SHIFT 1 +#define SS3_TEXTUREMAP_INDEX_MASK (0xf<<1) +#define SS3_DEINTERLACER_ENABLE (1<<0) + +#define SS4_BORDER_COLOR_MASK (~0) + +/* 3DSTATE_SPAN_STIPPLE, p258 + */ +#define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16)) +#define ST1_ENABLE (1<<16) +#define ST1_MASK (0xffff) + +#define _3DSTATE_DEFAULT_Z ((0x3<<29)|(0x1d<<24)|(0x98<<16)) +#define _3DSTATE_DEFAULT_DIFFUSE ((0x3<<29)|(0x1d<<24)|(0x99<<16)) +#define _3DSTATE_DEFAULT_SPECULAR ((0x3<<29)|(0x1d<<24)|(0x9a<<16)) + + +#define MI_FLUSH ((0<<29)|(4<<23)) +#define FLUSH_MAP_CACHE (1<<0) +#define INHIBIT_FLUSH_RENDER_CACHE (1<<2) + + +#define CMD_3D (0x3<<29) + + +#define _3DPRIMITIVE ((0x3<<29)|(0x1f<<24)) +#define PRIM_INDIRECT (1<<23) +#define PRIM_INLINE (0<<23) +#define PRIM_INDIRECT_SEQUENTIAL (0<<17) +#define PRIM_INDIRECT_ELTS (1<<17) + +#define PRIM3D_TRILIST (0x0<<18) +#define PRIM3D_TRISTRIP (0x1<<18) +#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) +#define PRIM3D_TRIFAN (0x3<<18) +#define PRIM3D_POLY (0x4<<18) +#define PRIM3D_LINELIST (0x5<<18) +#define PRIM3D_LINESTRIP (0x6<<18) +#define PRIM3D_RECTLIST (0x7<<18) +#define PRIM3D_POINTLIST (0x8<<18) +#define PRIM3D_DIB (0x9<<18) +#define PRIM3D_MASK (0x1f<<18) + +#define I915PACKCOLOR4444(r,g,b,a) \ + ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) + +#define I915PACKCOLOR1555(r,g,b,a) \ + ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ + ((a) ? 0x8000 : 0)) + +#define I915PACKCOLOR565(r,g,b) \ + ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) + +#define I915PACKCOLOR8888(r,g,b,a) \ + ((a<<24) | (r<<16) | (g<<8) | b) + + + + +#define BR00_BITBLT_CLIENT 0x40000000 +#define BR00_OP_COLOR_BLT 0x10000000 +#define BR00_OP_SRC_COPY_BLT 0x10C00000 +#define BR13_SOLID_PATTERN 0x80000000 + +#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|0x4) +#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) +#define XY_COLOR_BLT_WRITE_RGB (1<<20) + +#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) +#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) +#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) + +#define MI_WAIT_FOR_EVENT ((0x3<<23)) +#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) +#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) + + + +#define COMPAREFUNC_ALWAYS 0 +#define COMPAREFUNC_NEVER 0x1 +#define COMPAREFUNC_LESS 0x2 +#define COMPAREFUNC_EQUAL 0x3 +#define COMPAREFUNC_LEQUAL 0x4 +#define COMPAREFUNC_GREATER 0x5 +#define COMPAREFUNC_NOTEQUAL 0x6 +#define COMPAREFUNC_GEQUAL 0x7 + +#define STENCILOP_KEEP 0 +#define STENCILOP_ZERO 0x1 +#define STENCILOP_REPLACE 0x2 +#define STENCILOP_INCRSAT 0x3 +#define STENCILOP_DECRSAT 0x4 +#define STENCILOP_INCR 0x5 +#define STENCILOP_DECR 0x6 +#define STENCILOP_INVERT 0x7 + +#define LOGICOP_CLEAR 0 +#define LOGICOP_NOR 0x1 +#define LOGICOP_AND_INV 0x2 +#define LOGICOP_COPY_INV 0x3 +#define LOGICOP_AND_RVRSE 0x4 +#define LOGICOP_INV 0x5 +#define LOGICOP_XOR 0x6 +#define LOGICOP_NAND 0x7 +#define LOGICOP_AND 0x8 +#define LOGICOP_EQUIV 0x9 +#define LOGICOP_NOOP 0xa +#define LOGICOP_OR_INV 0xb +#define LOGICOP_COPY 0xc +#define LOGICOP_OR_RVRSE 0xd +#define LOGICOP_OR 0xe +#define LOGICOP_SET 0xf + +#define BLENDFACT_ZERO 0x01 +#define BLENDFACT_ONE 0x02 +#define BLENDFACT_SRC_COLR 0x03 +#define BLENDFACT_INV_SRC_COLR 0x04 +#define BLENDFACT_SRC_ALPHA 0x05 +#define BLENDFACT_INV_SRC_ALPHA 0x06 +#define BLENDFACT_DST_ALPHA 0x07 +#define BLENDFACT_INV_DST_ALPHA 0x08 +#define BLENDFACT_DST_COLR 0x09 +#define BLENDFACT_INV_DST_COLR 0x0a +#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b +#define BLENDFACT_CONST_COLOR 0x0c +#define BLENDFACT_INV_CONST_COLOR 0x0d +#define BLENDFACT_CONST_ALPHA 0x0e +#define BLENDFACT_INV_CONST_ALPHA 0x0f +#define BLENDFACT_MASK 0x0f + + +#endif diff --git a/src/mesa/pipe/i915simple/i915_regions.c b/src/mesa/pipe/i915simple/i915_regions.c new file mode 100644 index 0000000000..52181cf9f4 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_regions.c @@ -0,0 +1,304 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Provide additional functionality on top of bufmgr buffers: + * - 2d semantics and blit operations (XXX: remove/simplify blits??) + * - refcounting of buffers for multiple images in a buffer. + * - refcounting of buffer mappings. + */ + +#include "i915_context.h" +#include "i915_winsys.h" +#include "i915_blit.h" + + +static void +i915_region_idle(struct pipe_context *pipe, struct pipe_region *region) +{ + +} + + +static GLubyte * +i915_region_map(struct pipe_context *pipe, struct pipe_region *region) +{ + struct i915_context *i915 = i915_context( pipe ); + + if (!region->map_refcount++) { + region->map = i915->winsys->buffer_map( i915->winsys, + region->buffer ); + } + + return region->map; +} + +static void +i915_region_unmap(struct pipe_context *pipe, struct pipe_region *region) +{ + struct i915_context *i915 = i915_context( pipe ); + + if (!--region->map_refcount) { + i915->winsys->buffer_unmap( i915->winsys, + region->buffer ); + region->map = NULL; + } +} + +static struct pipe_region * +i915_region_alloc(struct pipe_context *pipe, + GLuint cpp, GLuint width, GLuint height) +{ + struct i915_context *i915 = i915_context( pipe ); + struct pipe_region *region = calloc(sizeof(*region), 1); + + /* Choose a pitch to match hardware requirements - requires 64 byte + * alignment of render targets. + * + * XXX: is this ok for textures?? + * clearly want to be able to render to textures under some + * circumstances, but maybe not always a requirement. + */ + unsigned pitch = ((cpp * width + 63) & ~63) / cpp; + + region->cpp = cpp; + region->pitch = pitch; + region->height = height; /* needed? */ + region->refcount = 1; + + region->buffer = i915->winsys->create_buffer( i915->winsys, 64 ); + + i915->winsys->buffer_data( i915->winsys, + region->buffer, + pitch * cpp * height, + NULL ); + + return region; +} + +static void +i915_region_release(struct pipe_context *pipe, struct pipe_region **region) +{ + struct i915_context *i915 = i915_context( pipe ); + + if (!*region) + return; + + ASSERT((*region)->refcount > 0); + (*region)->refcount--; + + if ((*region)->refcount == 0) { + assert((*region)->map_refcount == 0); + + i915->winsys->buffer_unreference( i915->winsys, + (*region)->buffer ); + free(*region); + } + *region = NULL; +} + + +/* + * XXX Move this into core Mesa? + */ +static void +_mesa_copy_rect(GLubyte * dst, + GLuint cpp, + GLuint dst_pitch, + GLuint dst_x, + GLuint dst_y, + GLuint width, + GLuint height, + const GLubyte * src, + GLuint src_pitch, + GLuint src_x, + GLuint src_y) +{ + GLuint i; + + dst_pitch *= cpp; + src_pitch *= cpp; + dst += dst_x * cpp; + src += src_x * cpp; + dst += dst_y * dst_pitch; + src += src_y * dst_pitch; + width *= cpp; + + if (width == dst_pitch && width == src_pitch) + memcpy(dst, src, height * width); + else { + for (i = 0; i < height; i++) { + memcpy(dst, src, width); + dst += dst_pitch; + src += src_pitch; + } + } +} + + +/* Upload data to a rectangular sub-region. Lots of choices how to do this: + * + * - memcpy by span to current destination + * - upload data as new buffer and blit + * + * Currently always memcpy. + */ +static void +i915_region_data(struct pipe_context *pipe, + struct pipe_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + const void *src, GLuint src_pitch, + GLuint srcx, GLuint srcy, GLuint width, GLuint height) +{ + _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset, + dst->cpp, + dst->pitch, + dstx, dsty, width, height, src, src_pitch, srcx, srcy); + + pipe->region_unmap(pipe, dst); +} + + +/* Assumes all values are within bounds -- no checking at this level - + * do it higher up if required. + */ +static void +i915_region_copy(struct pipe_context *pipe, + struct pipe_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + struct pipe_region *src, + GLuint src_offset, + GLuint srcx, GLuint srcy, GLuint width, GLuint height) +{ + assert( dst != src ); + assert( dst->cpp == src->cpp ); + + if (0) { + _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset, + dst->cpp, + dst->pitch, + dstx, dsty, + width, height, + pipe->region_map(pipe, src) + src_offset, + src->pitch, + srcx, srcy); + + pipe->region_unmap(pipe, src); + pipe->region_unmap(pipe, dst); + } + else { + i915_copy_blit( i915_context(pipe), + dst->cpp, + src->pitch, src->buffer, src_offset, + dst->pitch, dst->buffer, dst_offset, + srcx, srcy, dstx, dsty, width, height ); + } +} + +/* Fill a rectangular sub-region. Need better logic about when to + * push buffers into AGP - will currently do so whenever possible. + */ +static GLubyte * +get_pointer(struct pipe_region *dst, GLuint x, GLuint y) +{ + return dst->map + (y * dst->pitch + x) * dst->cpp; +} + + +static void +i915_region_fill(struct pipe_context *pipe, + struct pipe_region *dst, + GLuint dst_offset, + GLuint dstx, GLuint dsty, + GLuint width, GLuint height, GLuint value) +{ + if (0) { + GLuint i, j; + + (void)pipe->region_map(pipe, dst); + + switch (dst->cpp) { + case 1: { + GLubyte *row = get_pointer(dst, dstx, dsty); + for (i = 0; i < height; i++) { + memset(row, value, width); + row += dst->pitch; + } + } + break; + case 2: { + GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty); + for (i = 0; i < height; i++) { + for (j = 0; j < width; j++) + row[j] = value; + row += dst->pitch; + } + } + break; + case 4: { + GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty); + for (i = 0; i < height; i++) { + for (j = 0; j < width; j++) + row[j] = value; + row += dst->pitch; + } + } + break; + default: + assert(0); + break; + } + } + else { + i915_fill_blit( i915_context(pipe), + dst->cpp, + dst->pitch, + dst->buffer, dst_offset, + dstx, dsty, + width, height, + value ); + } +} + + + + + +void +i915_init_region_functions(struct i915_context *i915) +{ + i915->pipe.region_idle = i915_region_idle; + i915->pipe.region_map = i915_region_map; + i915->pipe.region_unmap = i915_region_unmap; + i915->pipe.region_alloc = i915_region_alloc; + i915->pipe.region_release = i915_region_release; + i915->pipe.region_data = i915_region_data; + i915->pipe.region_copy = i915_region_copy; + i915->pipe.region_fill = i915_region_fill; +} + diff --git a/src/mesa/pipe/i915simple/i915_regions.h b/src/mesa/pipe/i915simple/i915_regions.h new file mode 100644 index 0000000000..d938c107a4 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_regions.h @@ -0,0 +1,141 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef INTEL_REGIONS_H +#define INTEL_REGIONS_H + +#include "mtypes.h" +#include "intel_screen.h" + +struct intel_context; +struct intel_buffer_object; + +/** + * A layer on top of the bufmgr buffers that adds a few useful things: + * + * - Refcounting for local buffer references. + * - Refcounting for buffer maps + * - Buffer dimensions - pitch and height. + * - Blitter commands for copying 2D regions between buffers. (really???) + */ +struct intel_region +{ + struct _DriBufferObject *buffer; /**< buffer manager's buffer ID */ + GLuint refcount; /**< Reference count for region */ + GLuint cpp; /**< bytes per pixel */ + GLuint pitch; /**< in pixels */ + GLuint height; /**< in pixels */ + GLubyte *map; /**< only non-NULL when region is actually mapped */ + GLuint map_refcount; /**< Reference count for mapping */ + + GLuint draw_offset; /**< Offset of drawing address within the region */ + + struct intel_buffer_object *pbo; /* zero-copy uploads */ +}; + + +/* Allocate a refcounted region. Pointers to regions should only be + * copied by calling intel_reference_region(). + */ +struct intel_region *intel_region_alloc(intelScreenPrivate *intelScreen, + GLuint cpp, + GLuint pitch, GLuint height); + +void intel_region_reference(struct intel_region **dst, + struct intel_region *src); + +void intel_region_release(struct intel_region **ib); + +extern struct intel_region +*intel_region_create_static(intelScreenPrivate *intelScreen, + GLuint mem_type, + GLuint offset, + void *virtual, + GLuint cpp, + GLuint pitch, GLuint height); +extern void +intel_region_update_static(intelScreenPrivate *intelScreen, + struct intel_region *region, + GLuint mem_type, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, GLuint height); + + +void intel_region_idle(intelScreenPrivate *intelScreen, + struct intel_region *ib); + +/* Map/unmap regions. This is refcounted also: + */ +GLubyte *intel_region_map(intelScreenPrivate *intelScreen, + struct intel_region *ib); + +void intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *ib); + + +/* Upload data to a rectangular sub-region + */ +void intel_region_data(intelScreenPrivate *intelScreen, + struct intel_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + const void *src, GLuint src_stride, + GLuint srcx, GLuint srcy, GLuint width, GLuint height); + +/* Copy rectangular sub-regions + */ +void intel_region_copy(intelScreenPrivate *intelScreen, + struct intel_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + struct intel_region *src, + GLuint src_offset, + GLuint srcx, GLuint srcy, GLuint width, GLuint height); + +/* Fill a rectangular sub-region + */ +void intel_region_fill(intelScreenPrivate *intelScreen, + struct intel_region *dest, + GLuint dest_offset, + GLuint destx, GLuint desty, + GLuint width, GLuint height, GLuint color); + +/* Helpers for zerocopy uploads, particularly texture image uploads: + */ +void intel_region_attach_pbo(intelScreenPrivate *intelScreen, + struct intel_region *region, + struct intel_buffer_object *pbo); +void intel_region_release_pbo(intelScreenPrivate *intelScreen, + struct intel_region *region); +void intel_region_cow(intelScreenPrivate *intelScreen, + struct intel_region *region); + +struct _DriBufferObject *intel_region_buffer(intelScreenPrivate *intelScreen, + struct intel_region *region, + GLuint flag); + +#endif diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c new file mode 100644 index 0000000000..d732e879db --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state.c @@ -0,0 +1,238 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ +#include "imports.h" + +#include "pipe/draw/draw_context.h" + +#include "i915_context.h" +#include "i915_state.h" + +/* None of this state is actually used for anything yet. + */ +static void i915_set_blend_state( struct pipe_context *pipe, + const struct pipe_blend_state *blend ) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->blend = *blend; + + i915->dirty |= I915_NEW_BLEND; +} + + +static void i915_set_blend_color( struct pipe_context *pipe, + const struct pipe_blend_color *blend_color ) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->blend_color = *blend_color; + + i915->dirty |= I915_NEW_BLEND; +} + + +/** XXX move someday? Or consolidate all these simple state setters + * into one file. + */ +static void i915_set_depth_test_state(struct pipe_context *pipe, + const struct pipe_depth_state *depth) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->depth_test = *depth; + + i915->dirty |= I915_NEW_DEPTH_TEST; +} + +static void i915_set_alpha_test_state(struct pipe_context *pipe, + const struct pipe_alpha_test_state *alpha) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->alpha_test = *alpha; + + i915->dirty |= I915_NEW_ALPHA_TEST; +} + +static void i915_set_stencil_state(struct pipe_context *pipe, + const struct pipe_stencil_state *stencil) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->stencil = *stencil; + + i915->dirty |= I915_NEW_STENCIL; +} + + + +static void i915_set_scissor_state( struct pipe_context *pipe, + const struct pipe_scissor_state *scissor ) +{ + struct i915_context *i915 = i915_context(pipe); + + memcpy( &i915->scissor, scissor, sizeof(*scissor) ); + i915->dirty |= I915_NEW_SCISSOR; +} + + +static void i915_set_polygon_stipple( struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple ) +{ +} + + + +static void i915_set_fs_state( struct pipe_context *pipe, + const struct pipe_fs_state *fs ) +{ + struct i915_context *i915 = i915_context(pipe); + + memcpy(&i915->fs, fs, sizeof(*fs)); + + i915->dirty |= I915_NEW_FS; +} + + +static void i915_set_sampler_state(struct pipe_context *pipe, + GLuint unit, + const struct pipe_sampler_state *sampler) +{ + struct i915_context *i915 = i915_context(pipe); + + assert(unit < PIPE_MAX_SAMPLERS); + i915->sampler[unit] = *sampler; + + i915->dirty |= I915_NEW_SAMPLER; +} + + +static void i915_set_texture_state(struct pipe_context *pipe, + GLuint unit, + struct pipe_texture_object *texture) +{ + struct i915_context *i915 = i915_context(pipe); + + assert(unit < PIPE_MAX_SAMPLERS); + i915->texture[unit] = texture; /* ptr, not struct */ + + i915->dirty |= I915_NEW_TEXTURE; +} + + + +static void i915_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->framebuffer = *fb; /* struct copy */ + + i915->dirty |= I915_NEW_FRAMEBUFFER; +} + + + + +static void i915_set_clear_color_state(struct pipe_context *pipe, + const struct pipe_clear_color_state *clear) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->clear_color = *clear; /* struct copy */ +} + + + +static void i915_set_clip_state( struct pipe_context *pipe, + const struct pipe_clip_state *clip ) +{ + struct i915_context *i915 = i915_context(pipe); + + draw_set_clip_state(i915->draw, clip); + + i915->dirty |= I915_NEW_CLIP; +} + + + +/* Called when driver state tracker notices changes to the viewport + * matrix: + */ +static void i915_set_viewport_state( struct pipe_context *pipe, + const struct pipe_viewport_state *viewport ) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->viewport = *viewport; /* struct copy */ + + /* pass the viewport info to the draw module */ + draw_set_viewport_state(i915->draw, viewport); + + /* Using tnl/ and vf/ modules is temporary while getting started. + * Full pipe will have vertex shader, vertex fetch of its own. + */ + i915->dirty |= I915_NEW_VIEWPORT; + +} + +static void i915_set_setup_state( struct pipe_context *pipe, + const struct pipe_setup_state *setup ) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->setup = *setup; + + /* pass-through to draw module */ + draw_set_setup_state(i915->draw, setup); + + i915->dirty |= I915_NEW_SETUP; +} + + +void +i915_init_state_functions( struct i915_context *i915 ) +{ + i915->pipe.set_alpha_test_state = i915_set_alpha_test_state; + i915->pipe.set_blend_color = i915_set_blend_color; + i915->pipe.set_blend_state = i915_set_blend_state; + i915->pipe.set_clip_state = i915_set_clip_state; + i915->pipe.set_clear_color_state = i915_set_clear_color_state; + i915->pipe.set_depth_state = i915_set_depth_test_state; + i915->pipe.set_framebuffer_state = i915_set_framebuffer_state; + i915->pipe.set_fs_state = i915_set_fs_state; + i915->pipe.set_polygon_stipple = i915_set_polygon_stipple; + i915->pipe.set_sampler_state = i915_set_sampler_state; + i915->pipe.set_scissor_state = i915_set_scissor_state; + i915->pipe.set_setup_state = i915_set_setup_state; + i915->pipe.set_stencil_state = i915_set_stencil_state; + i915->pipe.set_texture_state = i915_set_texture_state; + i915->pipe.set_viewport_state = i915_set_viewport_state; +} diff --git a/src/mesa/pipe/i915simple/i915_state.h b/src/mesa/pipe/i915simple/i915_state.h new file mode 100644 index 0000000000..c9b9f15d39 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state.h @@ -0,0 +1,40 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef I915_STATE_H +#define I915_STATE_H + +struct i915_context; + +void i915_update_derived( struct i915_context *i915 ); + +void i915_emit_hardware_state( struct i915_context *i915 ); + +#endif diff --git a/src/mesa/pipe/i915simple/i915_state_derived.c b/src/mesa/pipe/i915simple/i915_state_derived.c new file mode 100644 index 0000000000..392ac09b40 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_derived.c @@ -0,0 +1,186 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/glheader.h" +#include "main/macros.h" +#include "main/enums.h" + +#include "vf/vf.h" +#include "pipe/draw/draw_context.h" +#include "i915_context.h" +#include "i915_state.h" + + +#define EMIT_ATTR( VF_ATTR, FRAG_ATTR, INTERP ) \ +do { \ + slot_to_vf_attr[nr_attrs] = VF_ATTR; \ + nr_attrs++; \ + attr_mask |= (1 << (VF_ATTR)); \ +} while (0) + + +static const GLuint frag_to_vf[FRAG_ATTRIB_MAX] = +{ + VF_ATTRIB_POS, + VF_ATTRIB_COLOR0, + VF_ATTRIB_COLOR1, + VF_ATTRIB_FOG, + VF_ATTRIB_TEX0, + VF_ATTRIB_TEX1, + VF_ATTRIB_TEX2, + VF_ATTRIB_TEX3, + VF_ATTRIB_TEX4, + VF_ATTRIB_TEX5, + VF_ATTRIB_TEX6, + VF_ATTRIB_TEX7, + VF_ATTRIB_VAR0, + VF_ATTRIB_VAR1, + VF_ATTRIB_VAR2, + VF_ATTRIB_VAR3, + VF_ATTRIB_VAR4, + VF_ATTRIB_VAR5, + VF_ATTRIB_VAR6, + VF_ATTRIB_VAR7, +}; + + +/** + * Determine which post-transform / pre-rasterization vertex attributes + * we need. + * Derived from: fs, setup states. + */ +static void calculate_vertex_layout( struct i915_context *i915 ) +{ +// const GLbitfield inputsRead = i915->fs.inputs_read; + const GLbitfield inputsRead = (FRAG_ATTRIB_WPOS | FRAG_ATTRIB_COL0); + GLuint slot_to_vf_attr[VF_ATTRIB_MAX]; + GLbitfield attr_mask = 0x0; + GLuint nr_attrs = 0; + GLuint i; + + memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr)); + + + /* TODO - Figure out if we need to do perspective divide, etc. + */ + EMIT_ATTR(VF_ATTRIB_POS, FRAG_ATTRIB_WPOS, INTERP_LINEAR); + + /* Pull in the rest of the attributes. They are all in float4 + * format. Future optimizations could be to keep some attributes + * as fixed point or ubyte format. + */ + for (i = 1; i < FRAG_ATTRIB_TEX0; i++) { + if (inputsRead & (1 << i)) { + assert(i < sizeof(frag_to_vf) / sizeof(frag_to_vf[0])); + if (i915->setup.flatshade + && (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1)) + EMIT_ATTR(frag_to_vf[i], i, INTERP_CONSTANT); + else + EMIT_ATTR(frag_to_vf[i], i, INTERP_LINEAR); + } + } + + for (i = FRAG_ATTRIB_TEX0; i < FRAG_ATTRIB_MAX; i++) { + if (inputsRead & (1 << i)) { + assert(i < sizeof(frag_to_vf) / sizeof(frag_to_vf[0])); + EMIT_ATTR(frag_to_vf[i], i, INTERP_PERSPECTIVE); + } + } + + /* Additional attributes required for setup: Just twosided + * lighting. Edgeflag is dealt with specially by setting bits in + * the vertex header. + */ + if (i915->setup.light_twoside) { + if (inputsRead & FRAG_BIT_COL0) { + EMIT_ATTR(VF_ATTRIB_BFC0, FRAG_ATTRIB_MAX, 0); /* XXX: mark as discarded after setup */ + } + + if (inputsRead & FRAG_BIT_COL1) { + EMIT_ATTR(VF_ATTRIB_BFC1, FRAG_ATTRIB_MAX, 0); /* XXX: discard after setup */ + } + } + + /* If the attributes have changed, tell the draw module (which in turn + * tells the vf module) about the new vertex layout. + */ + draw_set_vertex_attributes( i915->draw, + slot_to_vf_attr, + nr_attrs ); +} + + +/** + * Recompute cliprect from scissor bounds, scissor enable and surface size. + */ +static void +compute_cliprect(struct i915_context *sp) +{ + GLint surfWidth, surfHeight; + + if (sp->framebuffer.num_cbufs > 0) { + surfWidth = sp->framebuffer.cbufs[0]->width; + surfHeight = sp->framebuffer.cbufs[0]->height; + } + else { + /* no surface? */ + surfWidth = sp->scissor.maxx; + surfHeight = sp->scissor.maxy; + } + + if (sp->setup.scissor) { + /* clip to scissor rect */ + sp->cliprect.minx = MAX2(sp->scissor.minx, 0); + sp->cliprect.miny = MAX2(sp->scissor.miny, 0); + sp->cliprect.maxx = MIN2(sp->scissor.maxx, surfWidth); + sp->cliprect.maxy = MIN2(sp->scissor.maxy, surfHeight); + } + else { + /* clip to surface bounds */ + sp->cliprect.minx = 0; + sp->cliprect.miny = 0; + sp->cliprect.maxx = surfWidth; + sp->cliprect.maxy = surfHeight; + } +} + + +/* Hopefully this will remain quite simple, otherwise need to pull in + * something like the state tracker mechanism. + */ +void i915_update_derived( struct i915_context *i915 ) +{ + if (i915->dirty & (I915_NEW_SETUP | I915_NEW_FS)) + calculate_vertex_layout( i915 ); + + if (i915->dirty & (I915_NEW_SCISSOR | + I915_NEW_STENCIL | + I915_NEW_FRAMEBUFFER)) + compute_cliprect(i915); + + i915->dirty = 0; +} diff --git a/src/mesa/pipe/i915simple/i915_state_draw.c b/src/mesa/pipe/i915simple/i915_state_draw.c new file mode 100644 index 0000000000..6c436b4c06 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_draw.c @@ -0,0 +1,37 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ +#include "imports.h" + +#include "sp_context.h" +#include "sp_state.h" +#include "pipe/draw/draw_context.h" + + + diff --git a/src/mesa/pipe/i915simple/i915_state_emit.c b/src/mesa/pipe/i915simple/i915_state_emit.c new file mode 100644 index 0000000000..dd7932bc0d --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_emit.c @@ -0,0 +1,241 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + + +#include "glheader.h" +#include "mtypes.h" + +#include "i915_reg.h" +#include "i915_context.h" +#include "i915_winsys.h" +#include "i915_batch.h" +#include "i915_reg.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" + +static unsigned translate_format( unsigned format ) +{ + switch (format) { + case PIPE_FORMAT_U_R8_G8_B8_A8: + return COLOR_BUF_ARGB8888; + case PIPE_FORMAT_U_R5_G6_B5: + return COLOR_BUF_RGB565; + default: + assert(0); + return 0; + } +} + +static unsigned translate_depth_format( unsigned zformat ) +{ + assert(zformat == PIPE_FORMAT_S8_Z24); + return DEPTH_FRMT_24_FIXED_8_OTHER; +} + + +/* Push the state into the sarea and/or texture memory. + */ +void +i915_emit_hardware_state(struct i915_context *i915 ) +{ + BEGIN_BATCH(100, 10); + + { + OUT_BATCH(_3DSTATE_AA_CMD | + AA_LINE_ECAAR_WIDTH_ENABLE | + AA_LINE_ECAAR_WIDTH_1_0 | + AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); + } + + { + OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); + OUT_BATCH(0); + + OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); + OUT_BATCH(0); + + OUT_BATCH(_3DSTATE_DFLT_Z_CMD); + OUT_BATCH(0); + } + + + { + OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | + CSB_TCB(0, 0) | + CSB_TCB(1, 1) | + CSB_TCB(2, 2) | + CSB_TCB(3, 3) | + CSB_TCB(4, 4) | + CSB_TCB(5, 5) | + CSB_TCB(6, 6) | + CSB_TCB(7, 7)); + } + + { + OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | + ENABLE_POINT_RASTER_RULE | + OGL_POINT_RASTER_RULE | + ENABLE_LINE_STRIP_PROVOKE_VRTX | + ENABLE_TRI_FAN_PROVOKE_VRTX | + LINE_STRIP_PROVOKE_VRTX(1) | + TRI_FAN_PROVOKE_VRTX(2) | + ENABLE_TEXKILL_3D_4D | + TEXKILL_4D); + } + + /* Need to initialize this to zero. + */ + { + OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (1)); + OUT_BATCH(0); + } + + + { + OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); + + OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD); + OUT_BATCH(0); + OUT_BATCH(0); + } + + { + OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE); + } + + { + OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ + OUT_BATCH(0); + } + + + { + /* Don't support twosided stencil yet */ + OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0); + } + + + + { + OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | + I1_LOAD_S(2) | + I1_LOAD_S(4) | + I1_LOAD_S(5) | + I1_LOAD_S(6) | + (3)); + + OUT_BATCH(0); + OUT_BATCH(S4_VFMT_XYZ | S4_VFMT_COLOR); + OUT_BATCH(0); + OUT_BATCH(S6_COLOR_WRITE_ENABLE | + (2 << S6_TRISTRIP_PV_SHIFT)); + } + + { + OUT_BATCH(_3DSTATE_MODES_4_CMD | + ENABLE_LOGIC_OP_FUNC | + LOGIC_OP_FUNC(LOGICOP_COPY) | + ENABLE_STENCIL_TEST_MASK | + STENCIL_TEST_MASK(0xff) | + ENABLE_STENCIL_WRITE_MASK | + STENCIL_WRITE_MASK(0xff)); + } + + { + OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | + IAB_MODIFY_ENABLE | + IAB_MODIFY_FUNC | + IAB_MODIFY_SRC_FACTOR | + IAB_MODIFY_DST_FACTOR); + } + + + if (i915->framebuffer.cbufs[0]) { + struct pipe_region *cbuf_region = i915->framebuffer.cbufs[0]->region; + unsigned pitch = (cbuf_region->pitch * + cbuf_region->cpp); + + OUT_BATCH(_3DSTATE_BUF_INFO_CMD); + + OUT_BATCH(BUF_3D_ID_COLOR_BACK | + BUF_3D_PITCH(pitch) | /* pitch in bytes */ + BUF_3D_USE_FENCE); + + OUT_RELOC(cbuf_region->buffer, + I915_BUFFER_ACCESS_WRITE, + cbuf_region->draw_offset); + } + + /* What happens if no zbuf?? + */ + if (i915->framebuffer.zbuf) { + struct pipe_region *depth_region = i915->framebuffer.zbuf->region; + unsigned zpitch = (depth_region->pitch * + depth_region->cpp); + + OUT_BATCH(_3DSTATE_BUF_INFO_CMD); + + OUT_BATCH(BUF_3D_ID_DEPTH | + BUF_3D_PITCH(zpitch) | /* pitch in bytes */ + BUF_3D_USE_FENCE); + + OUT_RELOC(depth_region->buffer, + I915_BUFFER_ACCESS_WRITE, + depth_region->draw_offset); + } + + + { + unsigned cformat = i915->framebuffer.cbufs[0]->format; + unsigned zformat = i915->framebuffer.zbuf->format; + + OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); + + OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ + DSTORG_VERT_BIAS(0x8) | /* .5 */ + LOD_PRECLAMP_OGL | + TEX_DEFAULT_COLOR_OGL | + translate_format( cformat ) | + translate_depth_format( zformat )); + } + + { + OUT_BATCH(_3DSTATE_STIPPLE); + OUT_BATCH(0); + } + + { + GLuint i, dwords; + GLuint *prog = i915_passthrough_program( &dwords ); + + for (i = 0; i < dwords; i++) + OUT_BATCH( prog[i] ); + } +} + diff --git a/src/mesa/pipe/i915simple/i915_state_fragprog.c b/src/mesa/pipe/i915simple/i915_state_fragprog.c new file mode 100644 index 0000000000..e4639bc223 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_fragprog.c @@ -0,0 +1,67 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "i915_reg.h" +#include "i915_context.h" +#include "i915_debug.h" + + +static unsigned passthrough[] = +{ + _3DSTATE_PIXEL_SHADER_PROGRAM | ((2*3)-1), + + /* declare input color: + */ + (D0_DCL | + (REG_TYPE_T << D0_TYPE_SHIFT) | + (T_DIFFUSE << D0_NR_SHIFT) | + D0_CHANNEL_ALL), + 0, + 0, + + /* move to output color: + */ + (A0_MOV | + (REG_TYPE_OC << A0_DEST_TYPE_SHIFT) | + A0_DEST_CHANNEL_ALL | + (REG_TYPE_T << A0_SRC0_TYPE_SHIFT) | + (T_DIFFUSE << A0_SRC0_NR_SHIFT)), + 0, + 0 +}; + +unsigned *i915_passthrough_program( unsigned *dwords ) +{ + i915_disassemble_program( passthrough, Elements(passthrough) ); + + *dwords = Elements(passthrough); + return passthrough; +} + + + + diff --git a/src/mesa/pipe/i915simple/i915_state_vertex.c b/src/mesa/pipe/i915simple/i915_state_vertex.c new file mode 100644 index 0000000000..053e39deb2 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_state_vertex.c @@ -0,0 +1,145 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/glheader.h" +#include "main/macros.h" +#include "main/enums.h" + +#include "vf/vf.h" +#include "pipe/draw/draw_context.h" +#include "i915_context.h" +#include "i915_state.h" + + + + +/*********************************************************************** + * + */ + +#define SZ_TO_HW(sz) ((sz-2)&0x3) +#define EMIT_SZ(sz) (EMIT_1F + (sz) - 1) +#define EMIT_ATTR( ATTR, STYLE, S4, SZ ) \ +do { \ + i915->vertex_attrs[i915->vertex_attr_count].attrib = (ATTR); \ + i915->vertex_attrs[i915->vertex_attr_count].format = (STYLE); \ + i915->vertex_attr_count++; \ + s4 |= S4; \ + offset += (SZ); \ +} while (0) + +#define EMIT_PAD( N ) \ +do { \ + i915->vertex_attrs[i915->vertex_attr_count].attrib = 0; \ + i915->vertex_attrs[i915->vertex_attr_count].format = EMIT_PAD; \ + i915->vertex_attrs[i915->vertex_attr_count].offset = (N); \ + i915->vertex_attr_count++; \ + offset += (N); \ +} while (0) + + + +/** + * Determine which post-transform / pre-rasterization vertex attributes + * we need. + * Derived from: fs, setup states. + */ +static void calculate_vertex_layout( struct i915_context *i915 ) +{ + const GLbitfield inputsRead = i915->fs.inputs_read; + GLuint slot_to_vf_attr[VF_ATTRIB_MAX]; + GLuint nr_attrs = 0; + GLuint i; + + + + memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr)); + + EMIT_ATTR(VF_ATTRIB_POS, FRAG_ATTRIB_WPOS, INTERP_LINEAR); + EMIT_ATTR(VF_ATTRIB_COLOR0, FRAG_ATTRIB_COL0, INTERP_LINEAR); + + i915->hw_vertex_size = i915->nr_attrs; + + /* Additional attributes required for setup: Just twosided + * lighting. Edgeflag is dealt with specially by setting bits in + * the vertex header. + */ + if (i915->setup.light_twoside) { + EMIT_ATTR(VF_ATTRIB_BFC0, FRAG_ATTRIB_MAX, 0); /* XXX: mark as discarded after setup */ + } + + /* If the attributes have changed, tell the draw module (which in turn + * tells the vf module) about the new vertex layout. + */ + draw_set_vertex_attributes( i915->draw, + slot_to_vf_attr, + i915->nr_attrs ); +} + + + +/*********************************************************************** + * + */ +static inline GLuint attr_size(GLuint sizes, GLuint attr) +{ + return ((sizes >> (attr*2)) & 0x3) + 1; +} + +static void i915_calculate_vertex_format( struct intel_context *intel ) +{ + struct i915_context *i915 = i915_context( &intel->ctx ); + + GLuint s2 = S2_TEXCOORD_NONE; + GLuint s4 = 0; + GLuint offset = 0; + GLuint i; + i915->vertex_attr_count = 0; + + EMIT_ATTR(VF_ATTRIB_POS, EMIT_4F_VIEWPORT, S4_VFMT_XYZW, 16); + EMIT_ATTR(VF_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, S4_VFMT_COLOR, 4); + + + + if (s2 != i915->vertex_format.LIS2 || + s4 != i915->vertex_format.LIS4) { + + clip_set_hw_vertex_format( intel->clip, + i915->vertex_attrs, + i915->vertex_attr_count, + offset ); + + /* Needed? This does raise the INTEL_NEW_VERTEX_SIZE flag: + */ + intel_vb_set_vertex_size( intel->vb, offset ); + + i915->vertex_format.LIS2 = s2; + i915->vertex_format.LIS4 = s4; + intel->state.dirty.intel |= I915_NEW_VERTEX_FORMAT; + } +} + diff --git a/src/mesa/pipe/i915simple/i915_surface.c b/src/mesa/pipe/i915simple/i915_surface.c new file mode 100644 index 0000000000..73d33570f6 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_surface.c @@ -0,0 +1,52 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "i915_context.h" +#include "i915_state.h" +#include "pipe/p_defines.h" +#include "main/imports.h" + + +static struct pipe_surface * +i915_surface_alloc(struct pipe_context *pipe, GLenum format) +{ + struct i915_surface *surf = CALLOC_STRUCT(i915_surface); + + if (!surf) + return NULL; + + surf->surface.format = format; + + return &surf->surface; +} + + +void +i915_init_surface_functions(struct i915_context *i915) +{ + i915->pipe.surface_alloc = i915_surface_alloc; +} diff --git a/src/mesa/pipe/i915simple/i915_winsys.h b/src/mesa/pipe/i915simple/i915_winsys.h new file mode 100644 index 0000000000..514c53c7b2 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_winsys.h @@ -0,0 +1,128 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef I915_WINSYS_H +#define I915_WINSYS_H + +#include "main/mtypes.h" + +/* This is the interface that softpipe requires any window system + * hosting it to implement. This is the only include file in softpipe + * which is public. + */ + + +/* Pipe drivers are (meant to be!) independent of both GL and the + * window system. The window system provides a buffer manager and a + * set of additional hooks for things like command buffer submission, + * etc. + * + * There clearly has to be some agreement between the window system + * driver and the hardware driver about the format of command buffers, + * etc. + */ + +struct pipe_buffer_handle; + +struct i915_winsys { + + + /* The buffer manager is modeled after the dri_bugmgr interface, + * but this is the subset that i915 cares about. Remember that + * i915 gets to choose the interface it needs, and the window + * systems must then implement that interface (rather than the + * other way around...). + * + * I915 only really wants to make system memory allocations, + * right?? + */ + struct pipe_buffer_handle *(*create_buffer)(struct i915_winsys *sws, + unsigned alignment ); + + void *(*buffer_map)( struct i915_winsys *sws, + struct pipe_buffer_handle *buf ); + + void (*buffer_unmap)( struct i915_winsys *sws, + struct pipe_buffer_handle *buf ); + + struct pipe_buffer_handle *(*buffer_reference)( struct i915_winsys *sws, + struct pipe_buffer_handle *buf ); + + void (*buffer_unreference)( struct i915_winsys *sws, + struct pipe_buffer_handle **buf ); + + void (*buffer_data)(struct i915_winsys *sws, + struct pipe_buffer_handle *buf, + unsigned size, const void *data ); + + void (*buffer_subdata)(struct i915_winsys *sws, + struct pipe_buffer_handle *buf, + unsigned long offset, + unsigned long size, + const void *data); + + void (*buffer_get_subdata)(struct i915_winsys *sws, + struct pipe_buffer_handle *buf, + unsigned long offset, + unsigned long size, + void *data); + + + /* An over-simple batchbuffer mechanism. Will want to improve the + * performance of this, perhaps based on the cmdstream stuff. It + * would be pretty impossible to implement swz on top of this + * interface. + * + * Will also need additions/changes to implement static/dynamic + * indirect state. + */ + unsigned *(*batch_start)( struct i915_winsys *sws, + unsigned dwords, + unsigned relocs ); + void (*batch_dword)( struct i915_winsys *sws, + unsigned dword ); + void (*batch_reloc)( struct i915_winsys *sws, + struct pipe_buffer_handle *buf, + unsigned access_flags, + unsigned delta ); + void (*batch_flush)( struct i915_winsys *sws ); + + + /* Printf??? + */ + void (*dpf)( const char *fmt, ... ); + +}; + +#define I915_BUFFER_ACCESS_WRITE 0x1 +#define I915_BUFFER_ACCESS_READ 0x2 + + +struct pipe_context *i915_create( struct i915_winsys * ); + + +#endif |