diff options
author | taw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5> | 2008-05-23 17:05:41 +0000 |
---|---|---|
committer | taw27 <taw27@84d2e878-0bd5-11dd-ad15-13eda11d74c5> | 2008-05-23 17:05:41 +0000 |
commit | b499811915a9549f65b3ad9f1db72000207da217 (patch) | |
tree | 6f7aca08d23ca1e2a07ca7ade8972e920a370545 /src | |
parent | 299515e5e3b1339581114eb75d2dfbe425ceb405 (diff) |
Add light attenuation
git-svn-id: svn://cook.msm.cam.ac.uk:745/thrust3d/thrust3d@37 84d2e878-0bd5-11dd-ad15-13eda11d74c5
Diffstat (limited to 'src')
-rw-r--r-- | src/render.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render.c b/src/render.c index 85d2693..c56ef7d 100644 --- a/src/render.c +++ b/src/render.c @@ -379,6 +379,7 @@ static void render_setup_lighting(Game *game) { glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, dir); glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 45.0); glLightf(GL_LIGHT0, GL_SPOT_EXPONENT, 20.0); + glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.1); glEnable(GL_LIGHT0); pos[0] = -1.0; |